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I did some testing and it seems the game loads "areas" in such specific way. Its easy to test running across the chinatown area in upper east side [near stark tower]. Most likelly when you run there with your character the game will have some fps drops, its just loading game areas. The city otself is probably coded that way in the engine and cut into areas that are pre-loaded to the memmory. Whenever game loads them - fps drop occure.
I tested all the settings, from lowest to max [and im able to run that game maxed on both of my pc, 1st one - i7, gtx 760, 8gb ram, win 7 64 bit, 2nd - e8400, gtx 260, 3.25 gb ram, win 7 32bit] - im 99.9% sure this is not related to people hardware, its just how the game is coded.
Still - those drops are quite annoying.
Anyway, thanks for the replies I think i will continue to play this game on 30 fps until maybe there will be a fix for those fps drops.
I've tried this on Lego Harry Potter 5-7 (which has a lot of lag too) and it worked. Thanks! :)