Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Dawn of Mana, btw, one of the worst ones I played. I don't know what the heck they were thinking there.
I also DONT recomend the gacha mobile one they made. It was VERY predatory.
Again, what part of the 'old' you still didn't get? I'm not a 13 year old trying to get acceptance of strangers. I don't need to show my 'true otaku/enthusiast' whatever. If this is any kind of projection, do yourself a favor and find some self-love.
Who in their right mind would waste any time on you? Do your parents know you're online!?
This op is a review. It should be in reviews, not the forum.
What are you so scared of?
https://x.com/JThomasXIII/status/1859991769364275556
https://x.com/TwinRebirth/status/1885720290572849369
These guys do it easily, and you're too afraid to do something simple. What's going on? Do you think I'm going to come after you and hurt you? No way. I don't even own a gun, and I’ve never had one. I'm prolly not on the same continent as you, and I’m definitely not going to waste hundreds of dollars just to hop on a plane and go after you. Or are you worried I'll post your picture on dating sites? Doh. All I'm asking for is proof that you're really the big fan you claim to be, not just some troll lurking around. Is that too much to ask?
Funny how your comment sounds just like him. Huh. Something felt off right from the beginning. He’s got a level 0 account set to private, which is shady enough on its own. But claiming to be a long time fan while not feeling like sharing his play logs just makes it even more suspicious.
And his posts. Sure, he tries to come off as fair and reasonable, but that troll vibe was leaking out from the very first one. Between the lines, you could feel him itching to dismiss the game right off the bat.
https://steamcommunity.com/app/2490990/discussions/0/596265234378823490/
Given the current state of the board, it’s overrun with trolls. Some who may not have even played the game, and other who's just played it for one or two hours max. Sure, there are also negative comments from people who have actually played, but this guy is fishy, and I just want to make sure he’s not a fake opponent with no real experience. I didn’t want to waste hours arguing just to prove my point to someone like that.
1/4
◆ Why did the Mana Goddess betray Daelophos and break her promise to protect Cerulia, his fiancée? This has to be the biggest plot hole! ◆
I have to say, your words sound exactly like something General Daelophos would say. And I don’t mean that as an insult. No, quite the opposite. You’re capturing his frustration so well that I have to give you credit for it. That’s why I chose to challenge your view.
But before we tackle your main criticism, let’s address the smaller points first.
◆Why not just sacrifice more people at once and eliminate the curse entirely? ◆
That’s not how it works. Alm’s Corestones don’t erase the curse—they contain it. As Khoda explains, the sacrifices help stabilize the Mana Goddess and hold out until they some how figure out how to solve the problem.
The curse itself isn’t just an external force—it’s fueled by Daelophos’ lingering rage. Even sealed, his hatred spreads. The only way to truly end it isn’t through more sacrifices, but by confronting Dealophos directly, which requires a Soul Guard, not just any SG, but some one so pure and almighty that has the power to change fate of worlds.
2/4
◆The fairy feels useless and doesn’t contribute to the story. ◆
The fairy could have been handled better—she falls into the common 'withholding information' trope, which can be frustrating. However, her role as a passive observer fits the game’s themes of cycles and fate. She isn’t meant to interfere, only to witness and guide the chosen Soul Guard when the time is right. While the execution has flaws, this doesn’t break the story’s core themes.
◆If Khoda was powerful enough to stop Dealophos, why didn’t he fight the Benevodons instead? ◆
That’s a fair question. The game never explicitly states why Khoda didn’t fight the Benevodons himself, but there’s a logical explanation.
Deapholos was consistently portrayed as the strongest warrior of his era—strong enough to defeat the Benevodons single-handedly, something no one else could do. Meanwhile, Khoda only managed to stop Deapholos with help—likely from Vadis the silver dragon, and perhaps Treant / Mana Goddess, or other forces near the Mana Tree, where his power may have been amplified. Despite this, Khoda still lost his life in the battle, while Deapholos survived.
This parallels Val’s final battle against Dealophos. Val didn’t win alone—he had five allies, support from Ramco/Flemmie, the Corestones of Lyza and Eoren, guidance from Khoda’s spirit and the reforged mana sword. Even with all these factors, Deapholos remained a nearly unstoppable force.
So, Khoda simply wasn’t strong enough to fight the Benevodons alone. Deapholos was the only one capable of doing so, which is why the task fell to him.
◆Why did the Mana Goddess betray Dealophos and fail to protect Cerulia? ◆
You argue that one of the biggest flaws in the story is the idea that the Goddess failed Deapholos by not protecting Cerulia. If true, his rage would be justified. But let’s look at the facts.
Nowhere in the game does Dealophos explicitly ask the Goddess to protect Cerulia. It’s easy to assume he would want her safe—anyone in his position would. But assuming a promise was made when the game never states it is a misunderstanding of the narrative.
Additionally, the Goddess wasn’t at full strength. The human wars had already weakened mana, the five worlds of Fa-Diil had collapsed into one Qi-Diil, the mana flow stopped and the Benevodons were wreaking havoc. She was actively using her power to contain the chaos.
The real misunderstanding isn’t just between Dealophos and the Goddess—it’s between Dealophos and the reality of what she was capable of at the time.
◆The ‘plot twist’ isn’t really a twist—it breaks the theme of restoring Mana through the sacrifice of Alms. The sacrifices don’t restore the Mana Tree; they just keep the curse at bay. Isn’t that a flaw? ◆
Yes, the sacrifices don’t truly restore Mana—they only contain Deapholos’ curse. Yes, they aren’t fixing the core problem, just prolonging a failing cycle like chemotherapy for a stage IV cancer patient—not a cure, just a way to slow the decline. But no, that isn’t a flaw—it’s the central theme of the story.
This isn’t a typical “break the cycle” narrative. This isn’t just about overthrowing an empire or destroying an old order. Instead, the game presents a two-way theme:
a) Preserving tradition—honoring the past, maintaining all the things Hinna loves, and valuing what came before.
b) Questioning tradition—learning from different perspectives, growing beyond old beliefs, and making necessary changes.
The real journey isn’t about destroying the cycle, but about reshaping it—finding the right balance between preservation and innovation. While many stories focus on overthrowing oppressive systems―the Evil Empire or the demon lord―this one takes a more nuanced approach: not all traditions should be discarded, but they shouldn’t be followed blindly either.
Julei’s arc is a perfect example of this shift. At first, their passively accepts everything as fate, following the doctrine passed down by the Goddess that the spoutlings should lead quiet lives in their secluded tree village. But after traveling the world and growing alongside his friends, they chooses a different path, not abandoning tradition, but expanding it. Instead of keeping the spoutlings isolated, Julei declares that from now on, they will plant seeds across the world, blending the old ways with a new future.
This is why Khoda passes on the role of Guardian to Val, and why the old Goddess steps down, entrusting her legacy to Hinna. She doesn’t reject the system entirely but embraces a new cycle, one built on a better solution. And the best part is without the influence of Dealophos and Eoren, they never would have reached this conclusion.