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I don't see any mention of what the sales figures for Visions was other than it happened to hit the top sellers list in Japan with 40,000 sales on launch week, putting it the second weakest launch of the entire Mana series, only beating out Heroes of Mana on the NDS.
Other than that, we really don't have information to say how well or how poorly it did in the rest of the world or after the initial launch week in Japan. So it's mostly just speculation.
https://www.pushsquare.com/news/2024/12/visions-of-mana-director-snapped-up-by-square-enix-following-studio-cuts
I don't care that I've got thousands of hours spread throughout the Mana series (mostly Sword of Mana and Legend of Mana), I'm not buying another Denuvo game after Monster Hunter Stories 2's Denuvo broke me.
For me, it's the performance issues, every Denuvo game always has some kind of performance quirk, ranging from something as simple as little frame stutters every few seconds or an FPS that should be 60 dipping down to 50, to something as bad as what happened in MHS2 where the game would straight-up freeze for whole minutes consistently if I let the game run longer than an hour or two.
On top of that, Denuvo often prevents games from being modded, and makes the game require an internet connection, which are 1/2 things that are objective issues that drive people nuts.
Besides, as someone who used to pirate a lot back when I had zero dollars and zero cents, Denuvo doesn't stop piracy, it delays it, it gets cracked eventually, and the pirates get to play the game without having to deal with the Denuvo problems the paying players do.
That's good news. In essence they where part of SE, just Tencent was calling the shots. Let's hope for the best, cause i did enjoy my time with the game.
Consider the source. There is a source, right?
Cost isn't an issue if the game is at least good for the price, while you get your money's worth its just a drag and just plain average.