Visions of Mana

Visions of Mana

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Elsydeon Jul 30, 2024 @ 7:17pm
Crash mid-gameplay when using DX11 fix to launch game
Used the -dx11 launch parameter fix to launch the game due to the instant crash on launch issue. After just under an hour of play, the game froze and crashed with an error window:
LowLevelFatalError [File:Unknown] [Line: 258] Direct3DDevice-> CreateShaderResourceView failed at C:/UE_4.27.2_X21_Pax/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11UAV.cpp:236 with error E_INVALIDARG
CPU: i9-13900k
GPU: RTX 3090

Just thought I would put this out there. Thanks for the demo, Square Enix. Until that crash; performance was fine. From the demo, I think the game sucks, but I'd have been tempted to try to find some enjoyment in it if it wasn't also the second crash issue within an hour. I'll be cancelling the pre-order now.
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Showing 1-7 of 7 comments
AerialComb Jul 30, 2024 @ 8:23pm 
Originally posted by Elsydeon:
Used the -dx11 launch parameter fix to launch the game due to the instant crash on launch issue. After just under an hour of play, the game froze and crashed with an error window:
LowLevelFatalError [File:Unknown] [Line: 258] Direct3DDevice-> CreateShaderResourceView failed at C:/UE_4.27.2_X21_Pax/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11UAV.cpp:236 with error E_INVALIDARG
CPU: i9-13900k
GPU: RTX 3090

Just thought I would put this out there. Thanks for the demo, Square Enix. Until that crash; performance was fine. From the demo, I think the game sucks, but I'd have been tempted to try to find some enjoyment in it if it wasn't also the second crash issue within an hour. I'll be cancelling the pre-order now.

Is the CPU, intel drop the ball with the 13th and 14th generation, specially when it comes to Unreal Engine. A wistleblower already confirm that 50% of the time the CPU fails when running games in UE5.

And the bad news for you is that there is not much you can do about it, and hope that developers can find a way around it, or just switch to AMD.
Elsydeon Jul 30, 2024 @ 8:32pm 
Yeah, it's unfortunate. Building this PC with the i9-13900k gave me the impression that Intel was throwing all the laws of thermodynamics out the window and just forcing the consumer to work with the heat when they crammed these CPUs together. I hope someone puts together a class action against Intel on these chips, but for now, I guess I have to underclock.
Rakan Jul 30, 2024 @ 10:16pm 
I'm using an AMD and got the same crash after trying dx11
Makoto Jul 31, 2024 @ 1:33am 
I have the same instant crash with an i7 13700k, couldn't try the -dx11 flag because Devnuvo locked me out because of the crashes or bios modifications i attempted to fix it.
I'm afraid that's the CPU indeed...
Pandada-sensei Aug 29, 2024 @ 7:13am 
Game is running on UE4.

It even says so in the specs and in the damn crash report there.

I don't even have a gen 13 or 14 intel CPU, i have a 9th, and it gets the exact same crash.
Last edited by Pandada-sensei; Aug 29, 2024 @ 7:19am
Elsydeon Aug 29, 2024 @ 4:31pm 
To give an update on my experience since the microcode updates, I have been able to run the demo in dx12 and finish it without crashing. However, this was not without some great pains taken. Also, as a disclaimer for those whose mileage may vary, it is likely in my case that I'm not affected by the degradation or oxidation issues as BSODs were never common for me, just UE 4 & 5 incompatibilities with Oodle spitting a false VRAM error because the CPUs are stupid.

After the microcode and BIOS update, the demo still couldn't get past the splash screen without a VRAM error. For other reasons, I ended up doing a clean install of Windows 10. After a day of installing and fixing the various W10 problems for people that just want an OS to be an OS and not their mother, I reinstalled Steam and this demo.

New problem: it would run a Microsoft DirectX installation script, and then crash without opening. I tried to run the game from the exe file, but I received an error that it was missing some dx audio DLLs. Dug deeper into the install files and found the UE4 prereq installation file and tried to run it. Installation would fail partway with some .msi installation steps. Turns out I had to go and stop, start, and then stop again the Windows Installer service. Then the UE4 installer ran, and then i ran the game from Steam. Splash screen, then black screen with loading bar in corner, and I WAS IN. Finished the demo, watched the cutscenes, and uninstalled the demo.

It was a better gameplay experience than my first impression regardless of crashes so I suspect they updated the demo to improve the character mobility a bit. In conclusion, it was not worth it if I wasn't doing my fresh OS install for other reasons.
Warrior of Right Aug 29, 2024 @ 5:10pm 
Has anyone tried running the game on any older windows than 10?
Does it work run on older windows or should i just play it on "console"??.
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Date Posted: Jul 30, 2024 @ 7:17pm
Posts: 7