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Vector is an exciting, arcade-style game featuring you as the exceptional free runner who won’t be held down by the system. The game opens with a view into a totalitarian world where freedom and individually is nothing more than a distant dream. But the heart of a freerunner is strong, and you so break free. Run, vault, slide and climb using extraordinary techniques based on the urban ninja sport of Parkour all while being chased by “Big Brother” who’s sole purpose is to capture you and bring you back.
Inspired by the practice and principles of Parkour, Vector’s intuitive controls please players of all levels, and sophisticated level designs challenge the most demanding players with fast-paced timing puzzles as the traceur “flows” over the rooftops.
Vector for Steam will become even more unique thanks to controller support (already implemented) and two new game modes that will be delivered as free DLC soon after the release:
- Hunter Mode: Tired of being chased? Start fighting on Big Brother’s side and hunt down opponents to shock them with your trusty taser!
And heerrrrr-------->
- PC exclusive Level Creator: Build your own dystopian stage with Nekki’s user-friendly editor or tweak the game rules changing the game’s XML files!
The best parkour-inspired action game! Vector lets you break free and run! Don’t get caugh
Yeah but the devs are working on the sequel and are gonna release the level editor soon before that release because money.
Check the news and updates thread, last page of comments.
-=///REZUS\\\=- [developer] 3 Dec, 2014 @ 10:51am
We are working on it. Can't be sure about release date. There are chances it will be completed just before Vector 2.
and if there is none else plays an editor? Who comes in part 2 ...
Nope
Btw Vector 2 is under active development. You can expect release on iOS quite soon. Along with Android update it will contain more content then current version.
After some time operating the game on mobile platforms the team will consider PC release. There is not enough info to say about this for sure. Stay tuned.
- document it
- fix crashes
- implement custom level launcher
- implement level sharing w/ Steam Workshop
- operate these things for a while after release
The team didn't make it in time before support of our game has been cut. There was a very rough version of editor which is not appropriate for public release. It's not usable by someone who hasn't seen it before. When Vector 2's time has come we rolled over to a new engine and editor evolved into smth no longer compatible with the first Vector.