NEO Scavenger

NEO Scavenger

Jul 26, 2017 @ 2:27pm
NEO Scavenger Mobile Released!
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Showing 31-45 of 116 comments
Dr. Faustus Jul 27, 2017 @ 11:39am 
Butcher, you're not clever. You know ♥♥♥♥-all about game development and should keep your ignorant mouth shut.
Daniel@BlueBottleGames  [developer] Jul 27, 2017 @ 11:46am 
Hey folks! Just catching up here.

Re: currency conversions, this is controlled by Apple/Google. I just plug-in the USD price, and it auto-converts to local currencies for me. I'm not sure how they get their numbers, but I assume it's at least partly historical average.

Re: languages, I apologize for the lack of translation. NEO Scavenger has a lot of text, so it's a pretty big undertaking to do. That, and the UI would need special handling for each language (longer/shorter words, non-Latin glyphs, new art, etc.). I'm not confident I could do a good job of it.

Cont'd...
Daniel@BlueBottleGames  [developer] Jul 27, 2017 @ 11:49am 
...cont'd

Re: demo, the missing shivs are actually by design. The demo has a limited selection of items and recipes. I agree, though, that the demo is long overdue for an update (for bug fixes, at least).

As for the harsh feedback, let's not get ugly in here. The NS community has traditionally been a pretty cool group, so I hope it can stay that way.

Some folks are going to be really frustrated by NS. And some of that is my fault. The best we can do is figure out what the pain points are, and if fixable, try to fix them.

So thanks, all, for the feedback. I'll do my best!
Antomas Jul 27, 2017 @ 11:57am 
Sadly, my phone screen is too small to read the in-game font (or my eyes too old, sigh), so I'll try this again later, when I have a tablet :) Thanks for bringing this to mobile devices, it is a great game.
Daniel@BlueBottleGames  [developer] Jul 27, 2017 @ 3:17pm 
Yeah, tablet is really the target device for this. It technically works on phones, and some phones are large enough to be fine. But it's a super fiddly/detailed game, so every pixel counts :)
i assume no, but can the mobile version be modded?
Rook Jul 28, 2017 @ 6:29pm 
id rather not pay twice for the same game
metaleaf Jul 28, 2017 @ 7:02pm 
Here I am, depressed, because my only tablet is a Kindle Fire. Curse you, amazon app store.
BigFish Jul 28, 2017 @ 8:30pm 
Cool I got my comment into the trailer!
WindRider739 Jul 29, 2017 @ 8:34am 
I get the no discount thing, but you should totally look into a way to provide owners of the PC version to get something special in the mobile version and vice versa. Maybe just an extra starting item or something.

Either way, glad to see this out finally. I've bought both. Good job on this game!
Tomsawyer Jul 29, 2017 @ 11:54am 
Aw sweet! I'm gonna tell my friends!
ctp Jul 30, 2017 @ 10:16am 
I love you guys, been waiting for years for this <3 <3 <3 <3 <3 <3 <3
Brad Chadington Jul 30, 2017 @ 12:17pm 
Fuggin shweeeeeeeeet, time to go pick it up :D:
Selenography Jul 30, 2017 @ 3:49pm 
Is it possible for achievements to come to the Steam version, even if engine overhauls are otherwise difficult? Best of luck with the mobile/iOS launches!
Kronicstrafe Jul 30, 2017 @ 6:39pm 
Sweet ♥♥♥♥
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