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Please somehow add achievements into this game, just think about it, it really does have the sense of achievement when you figured out how to craft specific tools for survival...it'd be even more addicting!
Updates get better and better. cheers!
The only other 2 issues I've had is that the game crashed once, couldn't really pinpoint why other than that it was during NPC's moves (whoop-dee-do, not a big issue to me anyway).
The final issue is that anytime I want to turn on my NV goggles with a tactical helmet on, I have to go through a slightly tedious and annoying process of take of helmet activate goggles. I feel like if you have the NV goggles you should have an easy access toggle button similar to the "run" button on the side. My suggestion anyway.
My first feedback towards the great game and please keep these updates coming! (GUNS GUNS GUNS *plays Borderlands in meantime* GUNS GUNS GUNS) XD
@Im batman0 and jerimee.richir - Are you trying to use the "public_test" beta? That should require no code. The "staging" beta is just a testing area and has nothing in it right now.
Re: stuck balaclava, this is a known bug. It will be stuck if you put it on in 0.983. It is being fixed in the upcoming build.
Re: 1920x1080 mode, this link might help: http://steamcommunity.com/app/248860/discussions/1/630799997434849226/
Re: NaN% bug, I haven't been able to reproduce this yet, but I'm looking. I've added some code in the upcoming build to prevent the NaN% from affecting the player's money until I can find the cause.
Re: achievements, I'm afraid it's highly unlikely: http://steamcommunity.com/app/248860/discussions/1/648813728009970347/
@Randymidget, probably not. NEO Scavenger "1" is going to be more nomadic in nature, so no followers nor settlement-creation. You may make some allies in the world, but nobody will form an adventuring party or anything like that. Maybe in future games!