NEO Scavenger

NEO Scavenger

BanDHMO Mar 10, 2015 @ 4:36pm
Learning more skills in game
It would be great if there was a way to take some sort of trainings to learn some of the skills you don't have. Kind of how there is already a way to augment your vision and get Eagle Eye.

The price should be very high, so that there is a long period of early and mid game where you play with the same limitations as it works today, but for late-game I would like to make my character better.

I'm a completionist, so it kills me that I have to chose so few abilities and forego so many. I get that it is done for balance, and I'm not advocating letting the player have everything at the start, but as a late-game boon it would work great.
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Showing 1-13 of 13 comments
Rahl Aug 2, 2015 @ 11:49am 
:steamhappy:YES!!! like being able to study and get Botany, or work in a garage or something in DMC and get Mechanic, work out a lot and get Strong!! love this idea
FateWeaver Mar 3, 2016 @ 4:44am 
I still wish for this to be honest. Just feels so wrong that your character is set in stone from the start with no hope of improvement...
Last edited by FateWeaver; Mar 3, 2016 @ 4:44am
Lorenzo_BR Mar 7, 2017 @ 7:47am 
Exacly!

Originally posted by Rahl:
:steamhappy:YES!!! like being able to study and get Botany, or work in a garage or something in DMC and get Mechanic, work out a lot and get Strong!! love this idea
and you could get tough in the process.
Bird Jul 16, 2017 @ 12:05pm 
THIS! I am a completionist as well and i'm always sad I can't get more skills in the process. Haggerty could easily Matrix style muscle build me for athletic ;( and after fighting so many dogmen and surviving why can't I be called tough yet? I patched up so many wounds my skin is bound to be three inch thick in scar tissue by now
Jojojay Nov 25, 2017 @ 10:38pm 
maybe a falllout style perk system?
dj_indio Jan 6, 2018 @ 12:57pm 
:AlienTarget: YES! :beatmeat:
OriginalFireup Oct 31, 2018 @ 9:57pm 
I always wished there was more bionics than just the eyes q.q.
Imagine getting EVEN BETTER THAN STRONG with bionic arms/spine
Imagine getting EVEN FASTER THAN ALTHETIC with bionic legs
IMAGINE (insert physical ability) WITH (insert whatever bionic corrosponds with that).

honestly wouldn't even be that hard to code i'd think.
Mechanos Apr 18, 2019 @ 12:09pm 
I know this is an old suggestion, so I hope me replying isn't gonna get me "necro" hated. But I fully 110% support this idea. This is one of my favorite games, if not my all time favorite. But when I do play, I almost feel compelled to cheat a little and get extra starting skills/perks in the beginning, because it bothers me that if I don't take something, I'm locked out of it forever. Some way to learn some of these missing abilities during a playthrough, would be huge.

Maybe books/magazines that you find during a playthrough and read over time to learn abilities/perks that you didn't choose during character creation. Or random rare people willing to train/teach you something (but not static NPCS that exist every game, so you don't know where to learn the ability, or if you'll be able to).

I would love this.
Sapioit Jul 1, 2020 @ 8:14am 
I completely agree. We could have a "mobile mechanic" which goes around trading vehicles (with a chance of not having anything but the trevois), and which can train you as a Mechanic for a very high fee, I think this would be a good addition. Maybe some track field used to get the Athletic perk by running there for 10-20 days in a row, and some workout place where you need to spend 30-40 days in a row working out to get the Strong perk. Granted, the days-in-a-row would take more effort coding, but even just having to pay someone an outrageous fee would help, or having to collect a bunch of bucks and craft a book collection which can be used to grant you the skill. This could also be made more difficult by having one of the books have a very low spawn rate, but be buyable from a Detroit shop for an outrageous fee.
Kasa Jan 1, 2021 @ 2:29am 
pretty sure there is a mod that does that... Ah! Here it is!

https://bluebottlegames.com/node/6126
Time to necro!
It definatly shouldn't be done via training, you can't become a journeyman mechanic after one class. It should be via some superexpensive nurotransmitter therapy in the DMC.
I have played neoscav extended, there is not something to learn new skills, but you can get strong and tough from augmentations for a balanced fee, it just leads to late game grinding DMC guards for hours
Mechanos May 17, 2021 @ 10:47pm 
You can't become a "journeyman mechanic" after one class... but I've fixed my engine/car plenty of times by just reading a manual. Know what I mean? There's definitely some stuff I won't attempt though, as I'm no mechanic. As far as the game is concerned, you don't necessarily need to become an expert. You just need to be good enough to not miss game content. I do agree that some skills will be hard to explain though, like how do you become strong by reading a book, or become a super hacker when that knowledge spans multiple subjects and skills? So some kinda magic technology thing to make the skill gain a little more plausible, definitely makes sense.

That said, the dev has been working on his new game out on Steam, so I would imagine this suggestion would be better aimed at a mod now?
The Spy Is A Heavy May 18, 2021 @ 10:56am 
Originally posted by Mechanos:
You can't become a "journeyman mechanic" after one class... but I've fixed my engine/car plenty of times by just reading a manual. Know what I mean? There's definitely some stuff I won't attempt though, as I'm no mechanic. As far as the game is concerned, you don't necessarily need to become an expert. You just need to be good enough to not miss game content. I do agree that some skills will be hard to explain though, like how do you become strong by reading a book, or become a super hacker when that knowledge spans multiple subjects and skills? So some kinda magic technology thing to make the skill gain a little more plausible, definitely makes sense.

That said, the dev has been working on his new game out on Steam, so I would imagine this suggestion would be better aimed at a mod now?

Indeed, I know hoping for and new additions is fruitless, but I can dream, and the discourse is nice in of itself
There are balanced vanilla like mods for it, and reasonably it requires a lot of money, and that just leads to grinding killing the DMC guards for money which doesn't feel neoscav imo. Still, becoming a cyborg in neoscav extended is great once you climb over that mountain
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