NEO Scavenger

NEO Scavenger

MarQan 2014 年 10 月 22 日 上午 10:09
Crowbar /w Strap vs Broad Spear?
Broad Spear vs Crowbar /w Strap?

I have a bow and a gun /w strap, so my shoulder is taken.

Spear has 1 more range aaand you can throw it against tougher enemies to begin the melee fight with an advantage; I also have the Ranged skill, which I tihnk applies when throwing.

On the other hand I have Trapping and Strong which also have a kind of short range attack; and I have a Bow, so I won't have to rely on throwing spears; the Crowbar can be used for scavenging. I can make Spears almost anywhere while Crowbars are kind of rare.

Gonna go with the Crowbar, thanks guys!
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Unodus 2014 年 10 月 22 日 上午 10:45 
why are you thanking us..? XD
Anyway, I'd go with the crowbar too, unless it was on low durablity- while the spear was on high durability :P
最後修改者:Unodus; 2014 年 10 月 22 日 上午 10:46
Chiko 2014 年 10 月 22 日 下午 12:19 
I'd take the crowbar too. It makes looting much more easy. Having a bow allows you to kill from a distance easily so getting into melee can just be ignored.
MarQan 2014 年 10 月 22 日 下午 12:32 
That's reassuring, thanks!

I'm still around the Spear though. In fact I've got a whole collection, so many NPCs coming, and I really like to be on the surviving side of a fight.

My problems with bows are initally finding materials for making arrows; and recovering them is even worse! I just shot 3 into a guy... well, they missed, but the problem is I can't recover them. Anyone knows the rules of that? They were on 100% so durability is not the problem.
Lin 2014 年 10 月 22 日 下午 3:55 
Arrows are recovered rather rarely. Let's basically call it luck. I imagine the likelihood of a haphazardly made crude arrow breaking on impact with my target or a tree would be really high, not to mention how easy it'd be for them to just land somewhere where you just can't see/find them, so personally I find it realistic. I can't give you an exact percentage, but the short story is: once you shoot them, don't count on them.

However finding materials is usually not that hard after day 2 or 3. Newspapers are really common, you just tear them up in crafting to get 10 scraps of paper. Threads are also readily available after a couple of days of scavenging. They are not a first day weapon, but by day 4 or 5 you should be more or less set if you do enough scavenging. I usually end up carrying at least one extra pack of 30 scraps of paper on me by the end of the first week.

As for the original question: spears are great, but crowbars are really necessary, especially since the scavenging rebalance. Getting into locked places can make or break some games: the chance of good loot in them is astronomical compared to all other building types.
MarQan 2014 年 10 月 22 日 下午 4:32 
That sounds nice!

The newspaper was obvious for me, but I needed 12 hours gameplay to realize that I can use recipes as well...

I really hoped the crowbar would work on locked sheds!
Never got to test it sadly..

I can accept the arrows' fate.
It's just that I usually aimed to craft 100% arrows.. from now on I won't.
The most annoying thing is wasting the paper and turns; still beats than dying though..

Well, thanks for the info! I still have a lot of questions, but I'm gonna just find the answers by dying some more!
pgames-food 2014 年 10 月 22 日 下午 7:07 
hi im pretty sure ive been able to use a crowbar on locked storage sheds, or lockpicks
Kaaven 2014 年 10 月 22 日 下午 8:10 
Yeah, the locked sheds have the option for crowbar, but it's, obviously, more noisy than using lockpicks.
pgames-food 2014 年 10 月 23 日 下午 5:33 
thats true, i guess its all about the best strategy of the moment - chance to Loot (now) ,or fight over a Boot (soon) :)
*Orders Dominos* 2014 年 10 月 31 日 下午 11:36 
the spears with a melee god like range of 0-3 in melee. it has kept mw alive and kept me from death and not within melee range [what most npcs use cuz dey all be dying] if youre going a ranged weapon class have a spear on hand just in case. if going melee go a crowbar it will break bones and make all dem fall down to da ground!
danconnors 2014 年 11 月 1 日 上午 5:07 
Missed shots with arrows. From an earlier thread I learned they sail to an adjacent hex. From time to time I will find 65% crude arrows just lying in a field. These are 100% arrows that have been fired once. Each arrow of 100% has a potential to be fired 3 times. On the first shot it deteriorates to 65%; on the second it drops to 30%. On the 3 rd shot it disintegrates.

I believe factory made broadhead arrows have a potential lifetime greater than 3 shots, but they are even rarer than firearms ammo, so it's hard to check for sure.

Those new potato chip bags can be cut up into strips of foil that can also produce fins for an arrow. Maps can be shredded like newspapers. Each glass bottle, when broken will yield 2 !00% shards. Each broken bottle will also yield 2 100% shards.

And a whiskey bottle under "certain conditions" will yield an amazing amount of 100% shards.
MarQan 2014 年 11 月 1 日 上午 6:37 
引用自 danconnors
Missed shots with arrows. From an earlier thread I learned they sail to an adjacent hex. From time to time I will find 65% crude arrows just lying in a field.
...
Those new potato chip bags can be cut up into strips of foil that can also produce fins for an arrow.

Those sound great, thanks! Haven't really thought about checking adjacent hexes.

Yeah, as I played more I noticed that 3 range on the Spear can really make a difference, especially if you have a Bow. Shooting them gives them an edged weapon, even if they didn't have one, so you really want to take them out when they're still out of range.
pgames-food 2014 年 11 月 6 日 下午 6:33 
there are several uses for those foil scraps btw :)
i wont give a spoiler but i collect as many as i can.

btw on the arrow front, maybe the game is taking into account that arrows wont always hit a soft intended target and missing and hitting a tree or being fired between 2 tough trunks might cause dmg too. either way i think having a chance to reuse the same arrow up to 3 times it ok as it makes you need to spend more resources and plan your crafting etc too, instead of just scavenging :)

if this was like pokemon it would probably be this:
Neo Scavenger....gotta scavenge them all ;)
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張貼日期: 2014 年 10 月 22 日 上午 10:09
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