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huh i thought corn cola was useless, that might make the difference i was looking for. does it stack or can i use it only once every few turns?
weight is why i'm using one weapon, plus the arrows take up so much space as is
At the end of a day and a half I had already, with my ranged only character, killed 2 rabid dogs and a bad mutha (who had one lousy pair of pants, which I put on. I put them on because I was in severe hypothermia at the time. By the time I finally got the sling built, I was bleeding, exhausted, freezing, thirsty, fighting off an infection, and pissed at the game, slings, and life in general.
All the bows do the same amount of damage, with piercing arrows doing less bruising damage than the broadhead ones.
The two main differences are in rate of degradation (greenwood bow, which is relaying on the freshness of the stick - hence the name - is degrading fastest, then is the Anishinaabe bow, and then compound one) and in range (greenwood and Anishinaabe 30, compound 40).
Plus, piercing arrows from compound bow have an armor piercing value of 2, instead of 1 like all the rest, so are better at wounding armored targets.
@OP
The main drawback of the sling is the weight of it's ammo. Each stone weights 500g, as opposed by 20/30g (hunting and piercing/broadhead) of an arrow.
No reason to stack it, unless time runs down and you need a second dose (which will almost never happen during a fight).
Cola works because of the way time "slows down" during combat or rather because combat turns only last a fraction of normal game turns. Outside of combat Corn-a-cola gives you an energy boost if you're tired, and very shortly after it follows that up with a severe caffeine crash (i.e. it makes you exhausted). But because combat turns are so short, the caffeine crash will (99% of the time) come after the combat has ended, effectively making Cola a valid energy drink for combat purposes. Make sure you set camp right after the fight is over though, because when the crash hits, it hits hard.
Btw, Corn-a-cola can also be useful as a last ditch attempt at keeping hypothermia off, it warms you up a bit.
alchohol doesnt freeze unlike water, also, it makes you colder by constricting bloodvessels.
but can also be used as fuel for fire.
also your problem might be that you have to let them bleed themselves out, shoot them with a few arrows and let them die of their own accord just keep out of range.
you have to use two stacks of arrows to down an opponent, but 10 stones will kill two opponents.