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Trapping allows you to gut animals more efficiently, such as dogmen and deer. With ranged craft a bow and 10 arrows, craft a broad spear. Early morning look around to see if you can find a sleeping deer, kill it, skin it's corpse with trapping. Turn the meat into cured meat with ash & stick & fire. Turn the skin into patchwork fur tunic with 10 furs, 20 string and a small part.
A full bottle of identified (medical skill) antibiotics is 1000$, use lockpicks (craft 8 small parts) & lit torch (3 rags + branch), on IT buildings and Appartment buildings, good chance of finding a medical kit.
Sell your loot to either ATN enclave or Junk dealer.
Best loot is guns, antibiotics, alcohol, boots, jeans, various electronic devices (not laptops)
(i say ammo takes less space) and make money$$$$$$ cashing
i think each main skill has a way of making money, so try and experiment and see what fun you can have.
Use trapping to make a fire and stoke it with sticks if lacking a lighter. Use a fireproof, waterproof, container with botany skill, fire, small twigs and bark, and water, and it makes tannin tea. Sell for 11.50 per portion. A full bottle would be 23.00 if emptied straight into the market. Once you get some good hacking equipment, just enjoy some cat photos, and hack bank accounts.