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And I like being able to carry 5 arrows "in" the bow as opposed to 2 large rocks.
When I do encounter a dogman, I'll hit and stun with an arrow, run away, and repeat until I'm able to retreat out of combat and run away. I guess it comes down to personal preference. I've used a sling as well, but not quite as often as I use a bow. And I've never come across something that shows how much damage the bow does compared to the sling(not sure if the wiki has that info, haven't checked that in a long time), but I always assumed the bow was a little stronger.
the style you decribed just now, seems better suited to stones because you then don't have to run away with the stuns...but you also got the range. thing is, i haven't once seen bleeding to be useful to anyone but the NPC's bleeding the player out. to me it's lethal to bleed during combat but these NPC's just keep going when they bleed for a long long long time. at least, if i'm not trying to spent 7 arrows...but combat nature of stones seems more efficient since you can just put them on your vehicle and have a few on your person.
I do agree though that it seems more dangerous to bleed out for me then it does for NPCs. I can't recall ever seeing an enemy die from bleeding alone. Even if I knock them unconscious at a range of 20 and slowly walk towards them. I always end up finishing them off another way.
You don't need to run at all. Just use bows the same way you use slings. Shoot as soon as you can until the enemy is dead. Bows are more or less direct upgrades over slings in my experience; no real reason not to use one if you've the Ranged skill. Though the fact that slings are still fairly powerful and don't require skill in Ranged makes them useful enough as a ranged option that switching to a bow isn't essential.
Also the arrows range lets you know if you're going to get to melee with the upper hand or not. By the time you can sling two stones and recharge, they're pretty much on top of you.
it's just wrong. if you take athletic it's a suitable primary/only weapon for a ranged character becuase the stun from the stones (don't use pebbles it's just a headache) allows you to either a) throw another stone for an almost promised hit or b) get some distance.
but now that i am forcing my self to use the bow (compound with hunting arrows/crude broadheads) i see the stun effect is still there. so i get some increased range with the same bonus... my only complaint is for non-armored targets the stones do much more blunt damage. so if for some reason you have both weapons, use the slung stone on anything with 0 armor armor (like bad mutha,a nd blue frogs i think)
Pretty much. Heavy bleeding often will actually kill an NPC as they're walking around on the overmap, as I don't believe they make any effort at all to treat it, but you don't need to bother with that. Cutting wounds are perfectly capable of stunlocking/outright killing opponents.
so stones take up way less space and loosing one doesnt matter because you can find them anywhere. arrows are good for armor