Cash Cleaner Simulator

Cash Cleaner Simulator

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How to create ticket skins ? (mod, Unreal Engine)
Hello, everyone.

I have a special request.

I’m an graphic designer and would like to draw my own ticket skins for the game.

Does anyone know how to modify the game to replace existing ticket textures with custom skins?
From what I saw of existing mods (changes in quality of life), the game is modified by putting .pak in the folder `Steam\steamapps\common\Cash Cleaner Simulator\CashCleanerSimulator\Content\Paks\~mods`.
So I imagine that the game works under Unreal Engine, like Shin Megami Tensei V or Marvel Rivals.

I have never created a mod until now, so I am curious to know how to do that, if a charitable soul wants to explain me.

Thank you in advance to those who will take the time to answer my original request. :)
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Showing 1-3 of 3 comments
Ask chatGPT(.com)?
He can guide you trough it.
You need the exact UE5 version, then extract the pak files, create a new Blueprint in UE that uses the same stuff that the game uses in its blueprint, but you use different textures, pack into a pak file, and ready for mod folder. Or so.
Last edited by Klauß 🍔🍻; Jun 1 @ 11:58am
Melfice Jun 1 @ 1:15pm 
Thanks for the quick reply :)
Lakramir Jun 1 @ 11:46pm 
tickets ? you mean money ? i wouldnt try to mod this in this "early stage as they clearly arent finished... future Updates and Patches may reset your mod... especially because the roadmap mentions more Bills like British Pound...
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Showing 1-3 of 3 comments
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