Cash Cleaner Simulator

Cash Cleaner Simulator

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My feedback when it became unplayable.
I'm done. Marked bills are completely unmanageable. The black lights barely work, and for some reason, there are open roof skylights as if rain doesn't exist. The stationary blacklight has less range than the portable one, and the blacklight on the workbench is useless as it doesn’t work, even at night or when the bills are wet.

Here’s what the game needs:

* Remove the open roof skylights.
* Triple the range and strength of the stationary blacklight.
* Introduce a simple marked-bill sorting machine for around $4,000.
* Add a dedicated blacklight toggle on the workbench that fully illuminates the table, day or night.
* Offer a $5,500 advanced counterfeit counting and wrapping machine, instead of relying on the level 1 device.
* Include an advanced image-recognition sorter that categorises different types of marked bills automatically.

I ONLY produce fully stacked, clean, unmarked bills. Not being able to filter and sort effectively ruins the game for me. Everything must be neat, clean, and organised: no fakes, no dirty bills, no marked bills... just currency neatly sorted and stacked. (Not OCD at all lol)
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Skill issue:

https://steamcommunity.com/sharedfiles/filedetails/?id=3479582862

It's the only task that requires effort, and LOW effort at that.

Come on man.
I mostly work at night because of the whole marked bill thing. I am always worried I am not going to notice them till I sorted the whole thing. It's actually the most upvoted feedback on their feedback page and it looks like they are indeed are working on something for sorting out marked bills.

Here is the link: https://cashcleanersimulator.featureupvote.com/

It's also pinned in the top of the discussion board. The Marked Bills and Ink Cleaning are the top two items currently and the Marked Bills sorting machine says In Progress.
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