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W/o tons of healing/defensive items and Soldier Syrums you'll be hard-pressed to stay alive while trying to punch hordes of enemies... also Archer Bugs and Parents are a nightmare for him.
(Although the Sniper is still one of my favorite classes to play as, despite his flaws.
Yeah, Sniper does tons better in co-op where other players can buy him time to get off fully charged shots. Sniper does BY FAR the most damage per-shot but you rarely can get off longer than a half-bar charge when going solo.
I just can't get a good synergy with the last 3, need to practice more with them.
Oh c'mon, don't be hatin'. Tier lists are "fun" and can really spark a lot of conversation. If you don't like them then just ignore them. :P
I've only played around with the huntress a bit but thats all it took me to know that she is a top tier choice. Shes basically a better version of the commando.
I just beat the game with the Mercenary and he feels like the best melee class in the game. His attacks and cooldowns flow together very well.
I did not like the Miner, he did not have invicibility frames of the Mercenary to be tanking mobs and such.
Acrid can hit stupid amounts of DoT on the enemy so I agree with that.
The Engineer is really good with that attack that auto targets enemies on the screen, maybe bump him up?
EDIT: also please include stormquakes disclaimer
"*Tier list is for solo play with the intent of going to level 6 and winning."
a lot of arguments coming up in this thread have to do with some characters being good in a team.
>being lower than acrid
GIT GUD
>still linking the same tier list
Neat.
I still think Huntress' placement is complete hogwash, but it's not far off the mark. Little is.
My biggest complaint -- same as before -- is that the tiers have arbitrary limits. Top 3 is neck and neck, and the only characters that I feel significantly lag behind them are (in order of assurity) Sniper, HAN-D, Bandit and Miner... but, I'm not about to write a verbose tier list to try and feed my position.