Kingdoms Rise

Kingdoms Rise

Statistiche:
Tips, Tricks, and Fixes
General Fixes and Tips for Kingdoms Rise:

INPUT ISSUES:

bEnableMouseSmoothing=true
to
bEnableMouseSmoothing=false

in UDKInput

In: (YOurDriverHere):\Program Files (x86)\Steam\SteamApps\common\KingdomsRise\UDKGame\Config


If you want to Invert mouse controls, open the Console with "~" and type "InvertMouse" then hit enter. It will invert. It's weird for me though.


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ENHANCED GRAPHICS:

To get rid of Blur / Sharpen the game (This is down to preference)

X(Your Drive here):\Program Files (x86)\Steam\SteamApps\common\KingdomsRise\UDKGame\Config

UDKSystemSettings

MotionBlur=False
DepthOfField=False
MaxAnisotropy=16
DetailMode=5

Alot better.

However, performance will take a noticable hit...try Detailmode 3 if your FPS suffers to much.


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Here is what my config looks like, for best:

StaticDecals=True
DynamicDecals=True
UnbatchedDecals=True
DecalCullDistanceScale=1.0
DynamicShadows=True
LightEnvironmentShadows=True
MotionBlur=False
DepthOfField=False
AmbientOcclusion=True
Bloom=True
bAllowLightShafts=True
Distortion=True
DropParticleDistortion=False
LensFlares=True
AllowRadialBlur=True
bAllowSeparateTranslucency=False
bAllowPostprocessMLAA=False
bAllowHighQualityMaterials=True
SkeletalMeshLODBias=0
DetailMode=5
MaxDrawDistanceScale=1.2
MaxAnisotropy=16
MaxShadowResolution=1024 (Can go to 4096, but very performance intensive)
MaxWholeSceneDominantShadowResolution=1024 (If you change to 4096 above, change here as well)
ResX=2560 (Replace with your resolution)
ResY=1440 (Replace with your Resolution)
ScreenPercentage=100.000000
ShadowTexelsPerPixel=4.0
bAllowWholeSceneDominantShadows=True
bUseConservativeShadowBounds=False
bAllowFracturedDamage=True
FractureCullDistanceScale=2.0
MobileGlobalGammaCorrection=False
MobileAllowGammaCorrectionWorldOverride=True


For the best graphics - NOTE: This does not include AA.


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FIELD OF VIEW:
The current Field of View slider doen't really work.

But typing "FOV 105" in the Console, accessed with "~" will change it for that map only - it resets every map. I haven't been able to find configuration file to change this, the FOVAngle=90 in the Game Settings is not related. You can replace 105 with whatever you want.

90 is fine for 4:3, 100 is good for 16:10, and 105-110 is preferred for 16:9

FOV COMPARISON:

DEFAULT FOV:

http://steamcommunity.com/sharedfiles/filedetails/?id=196582243

FIXED FOV (105, 16:9)

http://steamcommunity.com/sharedfiles/filedetails/?id=196582227

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NVIDIA SLI SUPPORT:

At current, there is no official UDK SLI profile, however, these settings work best for me, using 90%+ Of my GPUS and doubling my FPS. From 62-68 to 128-150.

Download NVIDIA Inspector and go to the UDK Profile. Add the UDK.exe for Kindgoms Rise located in:

\Steam\SteamApps\common\KingdomsRise\Binaries\Win32


SLI Compatibility bits: 0x02406405
SLI Settings: AFR2 Mode, SLI GPU Autoselect, Predfined GPU count 4, hit Apply and enjoy

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I figured I'd post all the stuff from my multiple threads into one. Maybe try to get this stickied.
Ultima modifica da Mkilbride; 24 nov 2013, ore 18:53
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Thx a lot, now I'll have normal FOV, not fish )))
Some screen shots of both normal and enhanced graphics would be appreciated.
It'd kinda be a pain to do a comparison of that...but anyone who has actually played...just look at the two I posted, versus what you normally see.

Make notice of how everything isn't blurry as hell with all the DoF / Motion Blur.
Ultima modifica da Mkilbride; 20 nov 2013, ore 0:49
I do hate motion blur, so it might be desirable to alter it in that case.
I can recommend turning off Ambient Occlusion if you don't like being blinded.
Ambient Occlusion and Bloom are also usually bad for performance, so it wouldn't hurt trying to turn them off.
Yeah, but I wasn't really looking to downgrade the graphics. Upgrade them, surely.
Bump thanks a lot bride :3
Awesome post.
Thanks alot! I was having some real fps issues with my outdated pc :<
is it possible to enable invert mouse looking?
There is a console command called inverseMouse, so I imagine there's a setting somewhere.
Added notes on how to invert Mouse Controls.
The invert mouse controls does not invert the block direction, only attack/view.
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