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For drawing straight lines, I would zoom in all the way, click, hold, and use the arrow keys to move in the direction you want. Alternatively, increase the grid scale and just run your mouse across the screen.
Most of the ingame levels are created in photoshop and not the editor.
The only thing I'm struggling with is road markings, there's not a texture that I've come across that matches anything I find close to suitable (that isn't tiled in some way). If however, there was a texture/brush that was just plain white, it would be much easier to knock up a decent urban map.
Can you give us some examples of what markings you would find useful? Maybe some image links.
You can find plain colours and new brush shapes in the mod I posted above
To be honest, it's not so much individual markings that I would find useful, as depending where people live, road markings (and colours) vary. Say for instance, I'm in the UK, roads here tend to look like the below:
http://imgur.com/qqpRxTq
If I was to create that in the editor, I would really need just a plain block white and yellow texture, as well as some use of the wear and tear brushing and a little blending.
Below is taken from the Urban Madness map, I feel I could closely replicate the detail of the markings with just a white block texture:
http://imgur.com/tWr9O8L
If we could have the option to rotate a texture, we could essentially (along with block colours) create a wider variety of our own road markings, rather than just adding a few specific markings if you get my meaning. With the ability to rotate, I could essentially create the below:
http://imgur.com/bIqpjwo
The addition of block colours would allow me to tint certain textures too, with just a plain black on say quarter opacity, I could get that asphalt look to the below:
http://imgur.com/hkXT5i6
Personally I find with the right set of simple tools, it can allow for a more complex and detailed creation. I suppose we could just utilise external programs to achieve all of the above, but personally, I prefer to keep it all in-game. Made in-game, for the game!
Thanks guys, keep up the good work!
Looks good! Unfortunately I'm an absolute weirdo when it comes to mods and I'm not that keen on using them. But keep it up!
Don't worry, just click on "subscribe" and you'll automatically get additional brushes for your map editor once you launch the game, nothing more. I highly recommend this mod.
That would be useful, especially when it comes to rotating sidewalks.
http://puu.sh/ec3Mn/8c090da723.png
You would have to manually add shadows. We'll add something about this in the next version.
Thanks! Looking forward to future updates.
Smoothing out the edges and "roughing" up any texture with the Wear textures and Shape brushes can go along way in my opinion. Personally what I like to do is to make the edges seem "rounded off" to try give more of an illusion that the surface is not flat.
The best I could probably do with my meagre art skills was:
http://imgur.com/hkXT5i6
My feeble attempt at a slight shadow (to give the curb some depth) was done with just a line of the generic Carpet7 texture.
Square and circular shadow textures? Hopefully rotatable!