Door Kickers

Door Kickers

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VitamineZ Dec 24, 2014 @ 12:05am
what does maneuverability means in the game?
aimming speed? also i am not clear about what Center Axis Relock does in the game, sounds like you can't shoot a face-to-face target without CAR? But such a situation is so rare that i havent come across yet.
Last edited by VitamineZ; Dec 25, 2014 @ 2:23am
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Showing 1-6 of 6 comments
superbit Dec 24, 2014 @ 11:30am 
I think it's the time the trooper take to aim an enemy after having stuck on a wall
VitamineZ Dec 24, 2014 @ 1:44pm 
Originally posted by Garwan50:
I think it's the time the trooper take to aim an enemy after having stuck on a wall
Hmmmm, sounds make sense, what about "Center Axis Relock" in the doctrine tree?
Sharblue Dec 24, 2014 @ 2:39pm 
As far as I've seen, manoeuvrability is gun's bulk.

Basically, with a gun with high manoeuvrability (MP7?) you'll be able to get closer to the wall without needing to tilt your gun. A low manoeuvrability (MK17) will restrain your ability to keep your gun straight.

I must say that I'm not really sure.

Those stats lack of explanation about what they mean.
Plus, for example, pistols fire rate are quite the same for all. But in reality, they are not that closer to each other.
So I think they are compared to ither weapons ROF (logic though).

Pistols will always got a better ROF than a shotgun.
Sharblue Dec 24, 2014 @ 2:40pm 
As far as I've seen, manoeuvrability is gun's bulk.

Basically, with a gun with high manoeuvrability (MP7?) you'll be able to get closer to the wall without needing to tilt your gun. A low manoeuvrability (MK17) will restrain your ability to keep your gun straight.

I must say that I'm not really sure.

Those stats lack of explanation about what they mean.
Plus, for example, pistols fire rate are quite the same for all. But in reality, they are not that closer to each other.
So I think they are compared to ither weapons ROF (logic though).

Pistols will always got a better ROF than a shotgun.
Johari Dec 24, 2014 @ 3:12pm 
From what I gather, center axis relock skills basically reduce the logical length of a weapon by XX%(varies with each weapon type so long/large weapons benefit more), so your trooper can be closer to an object without having to lower his weapon(to an extent).

But I don't know, exactly. Just that it's something along the lines of lowering the range at which your trooper has to lower his weapon due to insufficient space for maneuvering.
Last edited by Johari; Dec 24, 2014 @ 3:18pm
VitamineZ Dec 25, 2014 @ 2:22am 
Ok, i have run some experiments and i am sure that CAR allows troopers get closer to the wall without lowering their weapons. But i am not sure of maneuverablility still.
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Date Posted: Dec 24, 2014 @ 12:05am
Posts: 6