Door Kickers

Door Kickers

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Ongen Jul 2, 2017 @ 5:34am
Stealth "mode" is useless ?
So im on the drug bust campaign and theres a few missions where you have to enter houses and get all the evidence, i figured gearing my guys up for stealth would be a good start. But it seems that they know your coming even before you enter the houses ? I cant remember what mission number but one in perticular if i picklock the first door and enter, theres 3 guys patroling outside, if i take them down with silence guns the guys inside the main building just screams "there here" and run for the evidence.
So most of the time my planing just goes down the drain and i end up pushing all my markers A,B,C,D to make them rush it instead.
Am i doing something wrong or is the stealth function just not very good ?
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Showing 1-14 of 14 comments
axios2006 Jul 2, 2017 @ 7:05am 
Hi,

tangos hear the noise of fallen bodies.

It depends also from which weapons you used.

Tazer is the less lousiest weapon in the arsenal.

See how stealth gameplay works in this very small map:

https://youtu.be/iIVGwbFoI_o
Ongen Jul 2, 2017 @ 7:38am 
Yeah maybe it works better on smaller maps, but on bigger ones its pretty much useless.
I havnt made a video but like on map 4 on terrorist cell (just gotten there) even if i go in stealth and take out the guys in the first building everyone in the 2nd building across the map knows im there which results in 10 guys with SMGs sniping me from across the map :P
Xautos Jul 2, 2017 @ 2:41pm 
some missions are practically useless for stealth, only a very few can work well enough for it. this is from what i have discovered with a number of single maps and some campaign missions.

wtih the one video seen earlier from axios, i've just blasted through about 20 of those missions in one go. stealth i honestly have not ran across just yet, neither have i used tasers, but i'm certain this will happen soon enough.

edit: just did a mission with tasers exclusively. got all 6 suspects arrested on a single mission, the first one i ran across that offers that amount.
Last edited by Xautos; Jul 2, 2017 @ 2:54pm
kristynGetty Jul 3, 2017 @ 11:53pm 
Originally posted by Pekkaen:
Yeah maybe it works better on smaller maps, but on bigger ones its pretty much useless.
I havnt made a video but like on map 4 on terrorist cell (just gotten there) even if i go in stealth and take out the guys in the first building everyone in the 2nd building across the map knows im there which results in 10 guys with SMGs sniping me from across the map :P

So if you take them out using tazers the other building will notice what occurs? Why?
Ongen Jul 4, 2017 @ 12:02am 
Originally posted by kristynGetty:
Originally posted by Pekkaen:
Yeah maybe it works better on smaller maps, but on bigger ones its pretty much useless.
I havnt made a video but like on map 4 on terrorist cell (just gotten there) even if i go in stealth and take out the guys in the first building everyone in the 2nd building across the map knows im there which results in 10 guys with SMGs sniping me from across the map :P

So if you take them out using tazers the other building will notice what occurs? Why?

I dont know why, thats why im asking ;P
But yes it does not seem to work 100% as it "should", been playing around with tazers / suppressors and to be honest i dont understand anything anymore... :P
I armed half my team with tazers and the rest with honeybadger SD, i took out a patroling thug with tazer outside a house and they heard it.
I retried this 10 times and everytime it alerted the rest of the map, so i tried to shoot him instead and that didnt alert anyone......
Both attempts i started at same spot, same crew and same plan. So i dunno what makes it stealth or not anymore, guess it is just based on luck or what item you use for that one certain enemy.
kristynGetty Jul 4, 2017 @ 12:13am 
Could you put a video of what you did? I think when you taser someone its the sound and when you kill someone with a silencer they just fall dead. How many guys are with you? Why not split the group so some go to the other building and the rest goes to the last building? Why not take out the snipers first?

And it does not need to be full stealth let them come and then taser them!

Try and different plan with tazers and what mission or campaign is it?
Xautos Jul 4, 2017 @ 12:38am 
axios mentioned it: falling bodies make noises when they land in a heap on the floor. it depends what type of floor because some a lot more noisy than others.

a tazer also makes some noise as well, the inserted electrodes snapping with electrical charge on a target, plus the recharge in the tazer itself.

no gun can completely eliminate the "bark" with a silencer, it can only reduce the noise but that depends on how accurate the shooter is, the noise of the falling body depending on the floor and how quiet the silenced gun is and if a bad guy is close enough to hear it. i mean if one of the bullets hits some objects behind the target then it wouldn't matter how quiet the gun is.

also windows when they shatter make a lot of noise, so hopefully door kickers 2 has a glass cutter in place for one of the squad to shoot through the hole in the glass at a target.

what would be more helpful is more "less than lethal" guns in the inventory like beanbag shotguns and rubber bullet rifles both with silencer attachments. get even more tactical on stealth or the ability not to spill blood but to knock out hostiles from the fight all match. but levels will have to be designed in such a way not to alert the bad guys the moment they hear things out of place, even a simple lockpicking they can hear.

so at this point you'd be lucky to get any stealth play going.
kristynGetty Jul 4, 2017 @ 12:47am 
There are rubber bullet in the game? Perhaps the door could be close and that will soften the sound? Or even a dart will do! And also its not realistic where you shoot someone with a taser and someone hears you from the other building. Taser do not make alot of noise so it could be as silent as a silencer.
Xautos Jul 4, 2017 @ 12:51am 
Originally posted by kristynGetty:
There are rubber bullet in the game? Perhaps the door could be close and that will soften the sound? Or even a dart will do! And also its not realistic where you shoot someone with a taser and someone hears you from the other building. Taser do not make alot of noise so it could be as silent as a silencer.

that enitrely depends on the factors mentioned. as for those potential ideas? i'm sure there are mods out there on the workshop you can get those types of weapons if you want. look em up.

kristynGetty Jul 4, 2017 @ 12:56am 
Thank you i just was asking but perhaps in the sequel it will be fix? :)
Xautos Jul 4, 2017 @ 12:58am 
Originally posted by kristynGetty:
Thank you i just was asking but perhaps in the sequel it will be fix? :)

hopefully.
axios2006 Jul 4, 2017 @ 12:58am 
Originally posted by kristynGetty:
There are rubber bullet in the game? Perhaps the door could be close and that will soften the sound? Or even a dart will do! And also its not realistic where you shoot someone with a taser and someone hears you from the other building. Taser do not make alot of noise so it could be as silent as a silencer.


In vanilla game, rubber bullets are only in stun grenade.

In mods, they should be present in the mod that I posted in the other thread.
Ongen Jul 4, 2017 @ 3:10am 
Originally posted by kristynGetty:
Could you put a video of what you did? I think when you taser someone its the sound and when you kill someone with a silencer they just fall dead. How many guys are with you? Why not split the group so some go to the other building and the rest goes to the last building? Why not take out the snipers first?

And it does not need to be full stealth let them come and then taser them!

Try and different plan with tazers and what mission or campaign is it?

Yeah i can make a recording alittle later today, have to redo the campaign to get to that mission again (i think).

Also you most of the time split the groups up, but you cant spawn everywhere on the map. It gives you 1-3 spawn locations depending on what map your playing. Sometimes you only get 2 guys and 1 spawn location, sometimes a full team of 8 guys and 2-3 spawn locations e.t.c so the mission i was talking about only lets you spawn on 2 locations at the first building.
And the guys i was talking about wasnt really snipers, they where just regular thugs with SMG's but their aim is pretty intense compared to my guys with m4's :P Sometimes you dont even see them across the map but still they full auto and drop your guys from across the map with their SMG's :P

But iwe finished all the campaigns with 3 stars on each mission but i just miss a more stealthy approach to it. Just dont feel like the stealth is really well implemented in the game, but its still a good game though and im looking forward to DK2 but hopefully they will have improved the stealth part ;)
kristynGetty Jul 4, 2017 @ 4:05am 
Thank you for that could you tell me what the mission of campaign is so i can try it out when i reach there? With out the stealth approach could you survive with tasers?
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Date Posted: Jul 2, 2017 @ 5:34am
Posts: 14