Toribash

Toribash

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LinkDead Jun 22, 2014 @ 8:23pm
Shared Moves list - Personal and community made
Heres a list of some moves ive created and some community shared (tweakable)
Note: Nothing is certain, there is a counter for everything so dont expect to win or loose, just show some style and have fun.

-WUSHU/Twin Swords-
*Uppercut/spinkick extended opener* Excellent for ejecting players who open with medium/high kicks/dives.
(Hold all initial position)
- Contract left+right knee
- Contract left+right hip
- Extend both glutes
- Right bend lumbar
- Right rotate chest
- Cont left peck
- Extend right peck
- Ext right elbow
-(For Twin Swords - Contract right wrist)
End Turn (50)

- Ext left peck
- Cont right peck
- Left rotate chest
- Right bend lumbar
- Ext right hip
- Ext right knee
- Ext right ankle
End turn (50)

Contact with a high kick at this point will throw the enemy up, if you are in good position you can end another turn as is which will continue to lift the other player, alternatively:

- Cont right+left elbow
- Cont left peck
- Ext right peck
- Right rotate chest
- Relax right knee (or extend if the opponent is slightly out of reach)
End turn

Typically the uppercut is followed by the kick, extended or relaxed, which throws the player even higher beyond the initial lift. If pulled off correctly youll be ahead in points and the game will run out of time before the opponent finally lands. For twinsword the initial move will always stab the opponent, but if they dont move in the first turn it will only ♥♥♥♥♥ them, second turn will cut them in half.
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*Fake dive-sidekick* WUSHU
Begins with a fake dive and turns into a hard left kick to the face in most cases.
(Hold all)
- Extend left+right knee
- Contract left+right hip
- Lower both shoulders
End turn(50)

- Contract right knee
- Ext left knee
- Ext abs
- Right rotate chest
- Raise both shoulders
End turn(50)

- Cont left ankle
- Relax left knee
- Cont left hip
- Hold right knee
- left rotate chest
- Relax left glute
- Cont right peck
- Ext left peck
- Lower right shoulder
- Cont right elbow
- Cont neck
End turn(50)

You can see the potential for a right kick followup if you simply reverse the body rotation, try it out if the option is there to land it.
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*Devils kick* Mainly WUSHU but very flexible.
Everyone has seen of felt this opener at some stage, its very hard to avoid and is a great way to destry opponents whom like to take no moves on the first turn (high chance of dissmembering the opponent).

(Relax all)
- Cont right knee
- Ext right hip
- Cont right glute
- Ext left glute
- Cont left hip
- Cont both peck's
- Raise both shoulders
End turn

- Cont right hip
- Ext right knee
- Ext or contract right ankle
- (Optional) extend left hip, but may also require you to cont right glute to prevent you from turnin 180 degrees.
End turn.

This kicks the living ♥♥♥♥♥ out of the enemy and sends them waaaay back, in many cases they simply split in half.
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*Reverse High Kick* WUSHU
A rather devestating move if it connects.

(relax all)
- Cont both hips
- Right rotate chest
- Cont left peck
- Ext right peck
- Hold both shoulders/elbows
End turn(50)

- Ext both hips
- Ext both glutes
- Ext left knee
- Ext left ankle
- Left rotate chest
- Ext left peck
- Cont right peck
End turn

Something of a spring loaded kick which seems to be followed by a right backhand if left 2 more turns as is.
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*Bicycle Kick* WUSHU/other
Name says it all.

(Relax all)
- Hold left glute
- Cont abs
- Right bend lumbar
- Left rotate chest
- Ext left peck
- Cont right peck
- Hold right wrist+Neck
-Hold left shoulder+elbow+wrist
End turn(50)

- Ext left/right ankle
- Ext left/right knee
- Ext left hip
- Cont left glute
- Ext right glute
- Cont right hip
- Left bend lumbar
- Right rotate chest
- Ext right peck (yes both now extended)
- Raise right shoulder
- Cont left elbow
End turn(50)

- Relax left knee
- Cont left hip
- Left rotate chest
- Relax right shoudler
- Ext right elbow
- Cont right peck
- Ext left elbow
End turn.

Note this will give you some hangtime, which isnt always desirable, but if the kicks land it wont make a difference.
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*The Tipper* JUDO
This move is designed to DQ the opponent within 1-2 turns and can be rather difficult to counter if not experienced in recovery.

(Hold all)
- Ext right ankle
- Ext right knee
- Cont left knee
- Cont left hip
- Cont left glute
- Ext right glute
- Ext right hip
- Ext abs
- Left bend lumbar
- Left rotate chest
- Ext left peck
- Cont right peck
- Ext/hold left elbow alternativley
- Cont right elbow+wrist and open the right hand for a grab.
End turn.

A very effective method of DQ, alternativley you can reverse the list in order to spin the opponent right as opposed to left, mix it up. If your opponent holds all on the firt turn then by the start of the second they will be directly beneath you with very few options for recovery.
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*Head Snatch* JUDO
Granted this may not always work, though you may instead rip the opponents arm off as opposed to their head, but if they hold all to begin with its a insta decap.

(Relax all)
- Cont left ankle
- Cont left hip
- Ext right hip
- Cont right glute
- Hold left glute
- Cont abs
- Left bend lumbar
- Hold chest
- Ext left peck
- Cont right peck
- Hold both shoulders
- Cont both elbows
- Hold wrists
- Open right hand for grab
End turn.

Pretty snappy, alternativley you may wish to extend the right knee to prevent yourself from falling backwards if the opponent adds pressure.
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Enjoy practicing and tweaking these moves, i will add more when i have the time :)
Last edited by LinkDead; Jun 22, 2014 @ 8:27pm
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Showing 1-5 of 5 comments
Nonchalant Feb 22, 2015 @ 5:47pm 
awesome
Anatolius Feb 25, 2015 @ 2:01am 
Check this out:
Dont really know if it's known or not, but here's my move:

Mod: Aikido

Step 1:
-Hold All (Press C)
-Lower shoulders
-Contract abs
-Relax hips
-Extend glutes
-Contract knees
-Extend ankles
-Space x1

Step 2:
-Hold glutes
-Extend hips
-Extend knees
-Contract pecs
-Raise shoulders
-Space x1

Step 3:
-Extend abs
-(optional)Grab both hands
-Space

-Enjoy

P.S.: tested it few times on actual multiplayer, it doesnt ensure win but usually do me a favor
jah Feb 26, 2015 @ 1:18am 
Originally posted by Ravelord Neat'o:
Check this out:
Dont really know if it's known or not, but here's my move:

seen it so many times, pretty fu\king annoying but i still usually counter by copying it
wenis Oct 8, 2015 @ 3:11am 
*Head Snatch* JUDO
Granted this may not always work, though you may instead rip the opponents arm off as opposed to their head, but if they hold all to begin with its a insta decap.

(Relax all)
- Cont left ankle
- Cont left hip
- Ext right hip
- Cont right glute
- Hold left glute <---- here instead relax the glute to make the move work.
- Cont abs
- Left bend lumbar
- Hold chest
- Ext left peck
- Cont right peck
- Hold both shoulders
- Cont both elbows
- Hold wrists
- Open right hand for grab
End turn.
Rohan Oct 18, 2015 @ 9:40am 
Just a simple move i came up with, might be good against rush moves. Mod : -oikido_taekwondo.tbm

Contract Left Pec, Extend Right Pec.
Right Rotate Chest.
Contract Both Glutes.
Contract Left Hip.

SPACE 3 TIMES----

Extend Right Glute.
Extend Left Pec, Contract Right Pec.
Left Rotate Chest.
Extend Right Hip.
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Date Posted: Jun 22, 2014 @ 8:23pm
Posts: 5