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I cant imagine 360° movement would be a good fit with infinite scrolling my advice would be create a frame that is around four times as wide so you can set up your 360° view set the image to loop when your perspective active object position hits the right side of the frame and reposition to the left of the frame. This should give a 360° feel your next task is to create your next room what I would do is add this to a new layer and use the layer object to show hide each layer its normally best to name each layer I,e. room 1, room 2 or kitchen, lounge or bathroom. With this trick you can create an infinite scroll as such, based on however many layers you add and the fact that each frame will have a doorway that the user clicks to change each layer as long as you make them loop at some point. Layer 1 click door show layer 2, hide layer 1....... repeat as much as you want lets say 100 layers layer 100 clicked show layer 1, hide layer 100.
There is no doubt a cap on the number on the number of layers you can add you will get bored of adding before you hit the limit you may also find this way of persudo scrolling memory intensive as each layer at least a background image and an active object or doorway which will slow down the game.