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Notice all the Shapers who are described as glowing slightly? The ones who stop caring about anything except getting more power, who see all people as nothing but toys for them to play with? The ones who grow enraged the moment you don't grovel enough and think killing someone is a perfectly logical response when people don't obey their every whim?
That's because of canisters.
Even the ones who start out quite sane and decent people, like the one who was helping the Awakened, eventually lose all of their humanity and become megalomaniac monsters.
Powerful monsters, though.
In practical terms, using canisters has two effects:
* Minor changes in the story happen if you use a lot. Characters comment on it. Your character will lose his/her temper more often. Occasionally you may get fewer dialog options/be forced in a fight because your character will just lose it.
* Some changes in the ending, depending on the path. Particularly if you want to stay loyal to the Shapers or join the Servants, you might get a worse ending. I haven't tried them, according to Jeff it won't suddenly turn a good ending into a bad ending, but there's an effect.
However, this doesn't happen immediately. You can use a few canisters fairly safely, and when you use more there will be a warning that you feel your character changing. (I don't recall exactly, after 5 or so?)
If you then do not stop using canisters... well, it's slowly off to crazy-ville for you.
Because I am poor combat tactician, which resulted in many failed, uncompleted quests, my only recourse was to delay and return to these combats after making my character stronger (by consuming more Canisters and "grind" where possible). Sadly, the challenges of the newly, discovered areas are even tougher--I'm back to the same problem. Sure, I can reduce the game difficulty level, but my pride would not let me. And I have invested too many hours into the game that I do not really want to restart and replay the game.
Again, thanks for your feedback. You gave me a lot to think about.
This forum doesn't see much traffic so I set it to notify me if someone posts a thread, so there will be at least some answers.
Just want to stress though: Canister use will NOT stop you from completing the game.
It will give you a somewhat worse ending IF you stay loyalist, but if you want to join a rebel faction this won't really be the case.
I'd decide it based on the character you're playing.
People ask you all the time what you think. Whether you think power is more important, or if the shaper laws are needed. What did you answer?
If you said power was important and the shapers needed to be stopped, clearly you'd use the canisters. If you believe creations are dangerous and need to be controlled, you would not. (I personally tend to side more with the Shaper way of thinking about it being dangerous, so I wrote my reply based on that.)
As for whether it is too late already: Probably not if you're early in the game and didn't get the event yet where your character feels he/she is changing.
There is also an NPC who can tell if you are being corrupted later on.
This is pretty normal. Even experienced players experience this as some areas are MEANT to be done later at much higher level.
You can also change your creations if you want, that can make a big difference.
Finally, if you're really stuck and your character is not working, you can use the "retrain" cheat code to re-select all your skills. It doesn't really count as a cheat and won't disable achievements, it's more of a hidden respec option.
Also, I just finished Geneforge Mutagen, so I know (well, it's metagame knowledge, but still), that it's apparently possible to essentially snort powdered canisters off the back of a lady of the night using a living tool and still be a "good" person, so...