Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The trading items for rare items/containers might be nice but I'd rather just earn them through missions (as is) or just be able to buy them outright. The moment I want a sleek watch is the moment I will no longer find them.
Why do you even want containers if your stash is half empty?
As for the stat increase, I really think that would hurt the game. If you're tired of your arm stamina draining too fast adjust your loadout. Don't take a 20" barrel, 60-round mag, pec, light, lpvo, vertical grip. I keep a 20-round in my gun until I close in, then switch to the 60.
For stamina there are consumables you can use.
For health; no, just no. What, are you gonna have more blood in your body or something?
For carry weight it is already absurd. There's encumbrance but no over-encumbrance that completely stops you from moving like in some games. You can walk out of Fort Narith carrying almost 20 guns.
Though I would like to see a consumable that lets you move unimpeded if you're encumbered. Name it after me, call it "Gonezoh." 60 seconds of being able to vault/jump/walk normal (no sprint). Causes intoxication. Vaulting/Jumping causes Exhaustion and Cramps.
Use along with Strychnine to be able to sprint until one of the effects wears off.
hasnt to be watch, could also be unlocked via missions or something else. the why:
2. there is no point in playing this game, no objective, nothing u have to loot nothing. when ur done ur done.. why not trying keep players instead of having a dead game? u can do this by evaluate loot more important or add boxes or something to make the stash "apealing".. or add the stash function which were planed. on the other hand there are different builds if there are stats.. so a pve character built on weight has a disadvantage he changes his full leveld account to pvp because they have health or something, I think that would be great. even if its just a very small percentage, players wouzld have to deside and plan ahead. also the char is fixed, what they made they made.
the funny thing is, if u take a min loadout with only 1 spare 60round mag, ur done overweight!!!!!!!!!!!!!!!!
3. with the stims for more endurance u can run longer because u have more endurance xD this is already in the game. encumbered just takes endurance/stamina just increase or block it...
but if he have all these stims and stuff, where and when should I use it? xD why only 2 medcases? maybe add a barter or buy functions to stash away my stims?!