Gray Zone Warfare

Gray Zone Warfare

[MFG] wery  [developer] Feb 20 @ 7:10am
Patch 0.2.3.0 Now Live - Changelog #2
Hey, GZW Community,

Patch 0.2.3.0 is now live on the public branch. Download the update and dive in.

Thanks to your feedback, we quickly identified and fixed the issue with looting AI bodies in PvE mode. If you encounter any further problems, let us know!

This patch brings several key changes, including the first iteration of the highly requested repair system and fixes for numerous community-reported issues, such as AI improvements.

New Features & Balance Improvements
  • Repair, Don't Replace
    Say goodbye to constantly swapping out damaged gear. Our new Repair Feature lets you restore your worn-out equipment at the FOB. Remember that every repair slightly reduces the item's maximum durability. Choose wisely and keep your best gear in fighting shape.

  • Leveling Up with Vendors Made Easier
    We have made it smoother to build that crucial vendor progression. Now, selling items to vendors also earns you reputation points, not just buying. We have lowered the grind for Level 3 rep with Lab Rat, Artisan, Turncoat, and Banshee. Get those upgrades faster and stay mission-ready.

  • Disconnection Protection
    Losing connection shouldn't mean losing your life. Now, if you disconnect, your character disappears to avoid unfair deaths. Reconnect within 5 minutes, and you will pick up exactly where you left off. Survival should depend on skill, not internet hiccups.

  • Looting Made Smoother
    We have fine-tuned loot interactions, making grabbing those smaller, hard-to-click items easier. No more frustration when the prompt shows up, but the loot stays out of reach. If you see it, you can grab it.

  • Dead Bodies, New Rules
    All dead bodies now stay on the map for 1 hour. If you die more than once, your older bodies will remain lootable for others—but you can only loot your latest body. The interaction widget will clearly show which body you should recover. Play smart, and don't leave valuable loot behind.
Bug Fixes & Improvements
  • Fixed an issue causing the server hitboxes not to update properly during sprinting, crouching, and crawling
  • Fixed an issue causing the server to move the character’s upper body hitboxes when looking around using the freelook function as if the player was actually aiming
  • Fixed a crash when unplugging an audio device while running the game
  • Fixed an issue that caused increased RAM usage when using FSR and alt-tabbing from the game
  • Fixed an issue causing an Easy Anti-Cheat error after connecting to the server on computers with lower-end CPUs
  • Fixed an issue causing the quick map keybinding to stop working
  • Fixed an issue making players visible through certain short covers (bushes, etc.) under certain circumstances
  • Fixed an issue causing AI NPCs to sometimes float or fly in the air
  • Fixed an issue causing AI NPCs to fail to see players through glass. AI will now react properly to players behind windows or glass doors
  • Fixed an issue causing AI NPCs to aim too high in close-quarter engagements with players
  • Fixed an issue that reset the zeroing on sniper scopes after canting
  • Fixed an issue that caused the mortars not to trigger when approaching the enemy FOB
  • Fixed an issue that caused the mortars to activate when fighting near the motel on the road to the enemy FOB
  • Fixed an issue causing bullets not to penetrate some windows in UNLRA Headquarters in Tiger Bay
  • Fixed several locations in Fort Narith where windows were set up improperly, and AI NPCs were unable to see players through them
  • Fixed several locations in the starter towns where windows were set up improperly, and AI NPCs were unable to see players through them
  • Fixed an issue in the No Questions Asked task where, on a rare occasion, one of the sub-objectives failed to register after interaction
  • Fixed an issue that resulted in inconsistent durability loss on items after death
  • Fixed several flight paths where the helicopter clipped through trees during the flight
  • Increased the quality of ammunition found in the green wooden military ammo boxes
  • Fixed an issue causing the AK-19 magazine purchased from Turncoat to be incompatible with AK-19 rifles
If you encounter any further issues, please report them to our Customer Care. Your bug reports and feedback are invaluable in helping us improve Gray Zone Warfare: https://support.madfingergames.com/hc/en-us/requests/new

We’re committed to continually enhancing the Gray Zone Warfare experience and will keep working to improve the game. Development updates will be shared along the way, so stay tuned. Thank you for being part of this Early Access journey with us!

Every Move Matters,
MADFINGER Games Team
Last edited by [MFG] wery; Feb 20 @ 8:36am
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Showing 1-15 of 35 comments
NoisR Feb 20 @ 7:21am 
nice!
Spicy update
What exactly does the "randomized AI cash amount" mean? before it felt pretty random, anywhere from 20-50 give or take. So is it higher variety / max $ now or something else?
[MFG] wery  [developer] Feb 20 @ 8:38am 
Originally posted by SPACECATIZZY:
What exactly does the "randomized AI cash amount" mean? before it felt pretty random, anywhere from 20-50 give or take. So is it higher variety / max $ now or something else?

I checked with the team and it seems we've included this point by mistake in the patch notes - we had a bug on the internal version and got rid of it before the release, so it actually never made it to the live version. Thank you for the question, I corrected the notes.
Miriax Feb 20 @ 9:25am 
After the patch my keybing for "toggle tactical devices" don't work. I need Hold "T' and active manualy the torch or laser. I have try reset to default and change the key T by another and it don't work. When i click it say "no tactical mode selected" Toggle tactical devices is broken for me. Any idea ?
Last edited by Miriax; Feb 20 @ 10:50am
Poe Feb 20 @ 10:25am 
Have there been any gains to optimization? Last time I played was about 5-6 months ago and struggled to get good fps.
DarkXess Feb 20 @ 5:01pm 
Originally posted by Poe:
Have there been any gains to optimization? Last time I played was about 5-6 months ago and struggled to get good fps.
Much better since then, I was practically unable to play it around 5-6 months ago and played it 30hrs in the last 2 weeks with no problems, at least for me.
Sylant45 Feb 21 @ 4:53pm 
I can't regenerate blood anymore. Fully healed my wounds and wasn't thirsty or hungry and my blood lvl stays the same.
"Dead Bodies, New Rules
All dead bodies now stay on the map for 1 hour. If you die more than once, your older bodies will remain lootable for others—but you can only loot your latest body. The interaction widget will clearly show which body you should recover. Play smart, and don't leave valuable loot behind." This was not working, I was unable to loot a players body it only gave me the option to send a message, while talking to other players in Ft Narith they were experiencing the same thing, Regardless if the person was in my squad no one could loot a players body, only send a message.
Warmech Feb 21 @ 9:46pm 
Originally posted by ogremedic:
"Dead Bodies, New Rules
All dead bodies now stay on the map for 1 hour. If you die more than once, your older bodies will remain lootable for others—but you can only loot your latest body. The interaction widget will clearly show which body you should recover. Play smart, and don't leave valuable loot behind." This was not working, I was unable to loot a players body it only gave me the option to send a message, while talking to other players in Ft Narith they were experiencing the same thing, Regardless if the person was in my squad no one could loot a players body, only send a message.

From what the dev on here said, I think the additional looting behavior only works in the Warfare (PvP) mode. Even I was confused by this at first, but it seems the PvE looting behavior hasn't changed at all from previously, only your most recent dead body can be looted. I'll doublecheck with a dev contact to make sure, but I'd say you can also leave them general feedback on this as well if you think it should be different. https://support.madfingergames.com/hc/en-us/requests/new
I literally cannot launch the game any longer, it just cycles and then self stops in steam, never even calls the intro load or UI.
MSI Aegis-R
4060 TI
32gb DDR5 Ram
Nvidia Driver V. 572.47
Windows 11
Sorata Feb 22 @ 10:52am 
MFG 4x in-game menu when? or do we need to override it in the Nvidia app.
Warmech Feb 22 @ 11:47am 
Originally posted by Sorata:
MFG 4x in-game menu when? or do we need to override it in the Nvidia app.

Override in the app for now.
Warmech Feb 22 @ 11:57am 
Originally posted by WolfHutter:
I literally cannot launch the game any longer, it just cycles and then self stops in steam, never even calls the intro load or UI.

This will sound weird but AFTER pressing play in Steam, press ctrl+alt+del and open up the Task Manager in Windows to see if the game will start then. You should see processes Easy anti cheat bootstrapper, then Gray Zone Warfare, then a bunch of NGX Updaters open up.

You can also open up a support ticket with MFG. I think maybe the new nvidia DLSS4 override update could be causing issues. https://support.madfingergames.com/hc/en-us/requests/new
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Date Posted: Feb 20 @ 7:10am
Posts: 35