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Is this normal? Could it be causing the instability??
Cheers
On the one hand, the AMD Adrenalin reporting more than 31 GB system memory being utilised and task manager memory tab showing 99% could be construed as everything flying along at full steam ahead without bottlenecks.
My feeling is it's pushing things right to the very limit....and when it goes over I get the crash, no warnings, no throttling.....just unresponsive black screen.
Very close to pressing the order button on a further 32 GB of ram!
Can you check if you have the pagefile in Windows enabled and set to system managed on a drive with ample space (50-100G)? Try option 2 here on your main drive, or maybe switch to a different drive with more space and test https://www.elevenforum.com/t/manage-virtual-memory-paging-file-in-windows-11.8618/
Are you running any game streaming/recording software in the background? Keep in mind almost everything from nvidia/amd driver software, to Steam, to xbox game bar, to software for your keyboard/mouse/headset may have some sort of clip capturing feature that can run and needs to be forced off.
Just as a reference with 32G I'm sitting at 18% at default in Windows with just Steam running. When GZW first loads into a server from a fresh restart it uses 9.7G for me. After flying/walking around most of MS/FN/TB in one session, GZW will hit ~19.5G which puts me at about 80% total memory usage and will start reducing from that as I fly back to base. I can't test going around to every area right now, but it's definitely not to the point where it's ballooning non-stop until crashing for me.
AMD Adrenalin was reporting 31GB+ of memory utilised while running GZW.......task manager reported 99% memory utilisation with a high proportion of that attributable to GZW (can't remember exact figure).
Nothing of real significance running in background, recording, streaming etc. Just discord and a few regular Windows stuff.
Pagefile is set to 1.5x memory (initial) and 3x memory (max) on a M.2 with 269GB free space (same drive as game and Windows). I have a further M.2 with 1.81TB of free space.....any value in nominating that for the pagefile?
I'll jot down some exact figures later. Just pressed that button on a further 32GB ram.
Regards
Ryzen 7 7800X3D
32 DDR5 GB Ram 2400 MHz
Radeon RX 7900XT
System ist running normally with many ♥♥♥♥ open (ca. 20 Firefox Tabs, some smaller apps like bitwarden or signal, Steam, Epic, Discord, iCue in the background) on around 13 GB RAM.
As soon as i start GZW, RAM begins to fill up and keeps continuesly using 10+ GB Ram. On the frame-drops which happen occassionly without clear structure, GZW is on a memory usage of over 15GB Ram and is using heavy the M.2 SSD.
When you no longer have free VRAM, then your GPU will start using system RAM as a last resort (or some games will load low resolution textures). While OP has only 8GB, RX 7900XT has 20GB, so I doubt that you are running out of that.
I wasn't monitoring my RAM usage, because I didn't run into any performance issues, but I'll check it next time I'm in the game.
I'm not sure where Adrenalin is pulling that info from, and I don't have an AMD GPU to test with. Is there a specific area or situation where you're going up to 99% usage and it's giving you issues?
I tested with a VM taking up 4GB RAM, ~8GB of Firefox tabs in the background, texture resolution set to Epic with RT effects and FG on, and played around FN a bit. Behavior for me was as expected, GZW shed memory load when needed (down to like 7GB) and stuff was getting offloaded to the pagefile and no crashing. Honestly having your screen go black makes me more skeptical of AMD drivers than anything, I always had issues with them.
You can always check with the Discord tech support channels as well, they can be more thorough for looking into issues https://discord.com/invite/grayzonewarfare
Are you having crashing, or just frame drops?
I'm having only frame drops with stuttering. In my sessions today i tried to focus more on the performance problem. It seems to happen espescially if you play more then one whole day-night cycle. First and second day work like a charm, but on the morning of third day, and change of location (f.e. beeing the night on FN and then going to MS, TB or BL the ram gets boosted up to 95-99%, already on the chopper flight. Near to LZ (1 min marker) it starts to load shaders and the stuttering and frame-dropping begins. from normally around 100-140 frames it drops to 45-60. After around 30-40 secs in the LZ the game seems to recover itself, but the high RAM usage remains.
I'd say open up and ticket and report it to the devs. I'm not really able to test going out for that long in a single session, but it's possible extended deployments might be something they need to look into for optimizing. https://support.madfingergames.com/hc/en-us/requests/new