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Can you check some settings in the nvidia control panel?
Under Set up G-SYNC, make sure "Enable for full screen mode" is selected. The windowed mode I believe is a legacy thing for when Windows didn't handle borderless windowed mode properly. While there, click on the "Display" menu tab at the top and select "G-SYNC compatible indicator", this will show you in the top right of your screen while running the game if G-SYNC is really enabled or not
Also in 3D settings try turning Vertical Sync On globally, and set a Max Frame Rate to 3-5fps below your monitor's refresh rate. If that's how you currently have it setup, try turning those off for GZW and test with the in game max fps limiter and Reflex enabled.
In general OLED monitors can suffer from VRR flicker when the refresh rate fluctuates too much, especially in dark settings. You can see an example of it about 2/3 of the page down in this review and compare if it's similar to what you're seeing in GZW https://www.rtings.com/monitor/reviews/asus/rog-swift-oled-pg32ucdm
EDIT: ended up just turning off GSYNC for this one game to stop the flicker, none of the other games I play have this issue and my older PG32UQX monitor never did either but that has a physical GSYNC ultimate chip built into it unlike other monitors and is an HDR1400 LCD so that may be why.
Yea I have a flicker since latest update as well, nothing really changed on my end, so not sure what it would be as of right now, but its annoying to say the least. Have to dig into is some and see what I can figure out with it. I have 2 PC's with different builds running this game, not sure on the other one as of yet, have to give a go tonight and see if it flickers as well.
Yeah, it worked for like 5 minutes then back to terrible flickering.