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Rapportera problem med översättningen
They do not track you through bushes or walls. Once they get LOS, then lose LOS, they will shoot in surrounding areas or places they "think" you have gone to. They will also search areas they last seen you. If it's taking 2 mags for you to drop AI, 1, you have the wrong ammo type for that area, 2, learn to aim for the head regardless.
If Geoforce would work properly, I would be able to capture these behaviors by AI to showcase exactly what I am talking about.
Again, not saying the AI is 100% perfect and that they are without bugs, but once you learn how they behave and act your outlook on them will 100% change.
IDK what to tell you, haven't experienced this myself, but again, I don't know how many times I can say that the AI isn't 100% perfect.
Devs did say they have issues with server latency causing hit registration problems causing AI to take more rounds than required.
We are on east coast and usually play on US East servers, but we tried switching to US Central and feels much better and smoother.
Overall. I have more appreciation for the AI than I do complaints. In most games, I mod the AI to increase their difficulty, increase their awareness and lethalality, so I for one like the difficulty and behavior the native AI presents. Makes players plan their approach and keep their heads down when getting engaged.
Nah. Legion is right.
It's a milsim, not CoD. Bullets are still lethal at long ranges.
I'm the troll, while you're the steam level zero on a seemingly brand new account. ok.
You seem frustrated because you lose in a video game. I get it. Maybe this game isn't for you, ask for a refund.
Yeah. I don't get servers stability. We get much better stability on central servers than we do on East, even though we are all on the east coast.
What ever works tho.
went back for our bodies again. 2 of us got 1-tapped on the initial aggro, 2 got our bodies and ran. It sucks that the only real deaths in this game are from 1-taps. makes reviving useless.
If the AI wasn't difficult, this game would be boring. The extreme challenge and difficulty is what makes the game fun. Don't see why players can one shot AI, but when AI does it, it's unfair. AI present an actual threat that players don't know how to deal with.
The casual player base needs to go find another game to play instead of trying to run this game into the ground with their complaints about the game being too difficult.
1) There's a difference between a fun challenging and an absolutely absurd challenging.
Earlier today, my friend and I tried going for the TB Mall, WAAAAAAAAAAAAAAAAYYYYYYYYYYYYYYYYY too many enemies aggro'd and pushed. We holed up in a building. We had so many AI in one condensed place it was causing FPS drops (even more than normal for TB), causing server lag/desync, etc. By the time we fought out of it, we had a literally mountain of probably close to 60 or 70 corpse laying at the door itself, probably another 20 enemies in the yard another 30 feet away from the door. This isn't accounting for the fact that we had already killed another 30-40 prior to holing up in that house.... I think they only AI that didn't aggro and push us were the ones towards HQ/Refugee Camp. Every one I play with brings at least 12 stacks of ammo to TB, my friend brought 12 and I brought 15. All said and done, he was on his last MAG, and I have a stack and a half with three full 60 round mags. Tell what part of this is a fun challenge? It was ♥♥♥♥♥♥♥♥ and all it will EVER be is ♥♥♥♥♥♥♥♥.
2) It's pretty much proven at this point that AI are scripted for one hit kills. Want proof? Have you tried shotguns? Pistols? US 7.62 ammo? Ever actually tried using a VZ machine pistol? All of these will require mag dumps and then some when used on an AI even in starter town, regardless of aim point, distance, etc. When AI use them? Instant death or death within 5 rounds if the first doesn't get you (in the case of the VZ).
3) The one tapping? There's a difference between a player strategically holding breath, utilizing a 6x+ scope, and patiently waiting for a shot versus an AI hip firing, while strafing, while being pelted with bullets, and drive a NAIL straight through the middle of your brain. I have been hit in the hand and it somehow miraculously destroyed EVERY SINGLE ONE of my internal organs. How does that happen? I could see a pass through hand and hit lung. I could see a pass through hand and hit heart. I could see a pass through hand and do a lung and heart. I could see a pass through hand and hit stomach. What I don't believe in, is getting hit in the hand and getting hit in the brain. What I really don't believe in is passing through the hand and dying from lung, heart, stomach AND brain damage all in one go.
There's a big difference between walking away from a fire fight and saying "wow, what a fight, that was an absolute thrill and had me on my seat the entire time" and walking away from an entire situation saying "wtf was up with that? wtf is going on? that was complete bs."