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Yeah, got one shot in the head yesterday with a super helmet. So next time i will buy a military cap instead as it makes no difference at all.
Again the Armor works, its far from perfect but it safes a lot of time my life. I inspect a lot of armor and doing with my gear a lot of quests and on the end i only have 20% durability. im sad i cant repair armor atm. The systems work like Real Life try it out with a nice big Armor west how mutch you stay alive when someone spray on you 30 rounds with some AK47, you are really fast dead. It protects and safe you a little bit, so you get bleeding or need to use meds. But it makes you not unkillable ingame and on real life.
You literally take 3 rounds and you die in this game... running with iii+ gear on and being insta killed. I understand there is a iv level armor in the game but that aint doing anything. I understand this is supposed to be more realistic but its not atm. Some times AI spray all around you like you're Neo in the Matrix and other times a piece of buckshot from 300m away kills you in 1 shot in the body armor. Makes no difference. I die 90% of the time from 1-3 rounds hitting me... that's it. I don't even get a chance to heal most of the time so I stopped carrying healing supplies because they literally never get used. I am either one of the most unlucky players out there or you're super lucky to live through so many shots
my big thing about this, is when you check the enemy amo and the tier of protection you have, here something i missanderstand, but i mean there is an incidence with the server issue atm.
and you take a npc using same type of bullet in 2 area, the dmg are very different, and that's make no sense.
Thats what I thought when I goggled it.... IIA, IIA+, II, II+, IIIA, IIIA+, III, III+, and the mythical IV armor I have yet to find.
I killed 9 of them this morning was in perfect health and totally armored up. Bang one shot and I'm dead. Total BS.
-> II+ -> IIA -> II -> III+ -> IIIA ->III -> IV
https://www.youtube.com/watch?v=5Aayj-WD6Bo
Something is not right here...... the Dev's should have hired a consultant to make this more realistic.