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Thats why i wrote that the system is stable in any benchmark for 24h+ and with any other game. I think it is because of the early access.
Other games with UE5 also have no such problems. So i think the reason is the game.
Of course I can't rule out the hardware 100% but since everything else is working it's unlikely.
Even MemTest is stable and fine, so the RAM is not the Problem.
Thanks for your input, that could be a possibility
Hi, it's good to know that I'm not alone with this problem. And yes, you are right, it makes no difference what the settings are, frame gen on/off or vsync or frame rate limitation to 60 Hz, it makes no difference.
PS this is my ram version (CMK32GX5M2B6000Z30), they are great with 90% of the motherboards(i fix pc for living)
This ram works perfect with your motherboard!
this is my ram: CMK32GX5M2B6000C30, they are on qvl list of the motherboard and there are no errors with memtest or other apps/games.
Stop concentrate on your pc, if other works fine, this is unreal engine 5, anything can happen
Ofc the game need optimization and servers.
I use asus x670E-F, 7800x3d and 4080, and i never had one bug or issue that break my game.