Gray Zone Warfare

Gray Zone Warfare

What is this bullet damage ?
Guns that you get and ammo in the first zone does not seem to do any damage what so ever ? What is this whole damage thing weapons from first zone feel like ♥♥♥♥ why is it that the first bullet 7.62 that you get in first town cant kill anything pas 20 metres ? why is it deals sooo little damage that enemies at further distances dont die from shots but from bleed damage ? I just sprayed whole mag to some dude standing 3 metres away from me he turned around and killed me. what is going on with these damage calculations its a ♥♥♥♥♥♥♥ 7.62 caliber ?
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Visualizzazione di 16-27 commenti su 27
Same issue here, today only though. Yesterday seemed fine. Today, killed 5 times by AI that I've loaded 20 rounds into not 2 metres away. Needs to be fixed as it's becoming unplayable.
Messaggio originale di Phoenix Forever:
You HAVE to hit vital organs like real life.

Shooting someone in the stomach is not going to kill them.

You need to collapse their lungs, or stop their heart. Or turn their skull into shrapnel and splatter their brains.

Or even just cripple their spine
That is not like real life oh my ♥♥♥♥♥♥♥ God you're not shooting 22 lr we're talking about rifle rounds

Devs are nogunz and I can see their whiteknight army is as well.
Messaggio originale di コツメカワウソ Asian Otter:
Messaggio originale di Phoenix Forever:
You HAVE to hit vital organs like real life.

Shooting someone in the stomach is not going to kill them.

You need to collapse their lungs, or stop their heart. Or turn their skull into shrapnel and splatter their brains.

Or even just cripple their spine
That is not like real life oh my ♥♥♥♥♥♥♥ God you're not shooting 22 lr we're talking about rifle rounds

Devs are nogunz and I can see their whiteknight army is as well.

Aktually this was the additional marksmanship training they implemented in the Marine Corps when we were ♥♥♥♥♥♥♥♥ the M855 wasn't dropping people and asking for stronger weapons. "Shot placement". Git Gud Marines you're just not shooting them right.

The mechanisms of incapacitation are central nervous system destruction, circulation destruction, or over 15% blood loss. Alternatively you could shoot someone in the "pelvic girdle" to shatter their pelvis and get a mobility kill. They could still fight, but weren't going anywhere and were easier to finish off. Useful for dropping enemies in armor if you weren't getting results shooting center mass.

There's also psychological incapacitation from wounds but that's unreliable and can be countered with drugs (think meth). So we didn't rely on it in training. That's where being gutshot falls into. Sure they can be incapacitated immediately, but it's also possible not until after they kill you first.

I say incapacitated, not killed, because whether or not they died was beside the point. You just needed them to not be capable of fighting anymore.
Messaggio originale di Spectre:
Messaggio originale di コツメカワウソ Asian Otter:
That is not like real life oh my ♥♥♥♥♥♥♥ God you're not shooting 22 lr we're talking about rifle rounds

Devs are nogunz and I can see their whiteknight army is as well.

Aktually this was the additional marksmanship training they implemented in the Marine Corps when we were ♥♥♥♥♥♥♥♥ the M855 wasn't dropping people and asking for stronger weapons. "Shot placement". Git Gud Marines you're just not shooting them right.

The mechanisms of incapacitation are central nervous system destruction, circulation destruction, or over 15% blood loss. Alternatively you could shoot someone in the "pelvic girdle" to shatter their pelvis and get a mobility kill. They could still fight, but weren't going anywhere and were easier to finish off. Useful for dropping enemies in armor if you weren't getting results shooting center mass.

There's also psychological incapacitation from wounds but that's unreliable and can be countered with drugs (think meth). So we didn't rely on it in training. That's where being gutshot falls into. Sure they can be incapacitated immediately, but it's also possible not until after they kill you first.

I say incapacitated, not killed, because whether or not they died was beside the point. You just needed them to not be capable of fighting anymore.
What was your point here? You just responded to me without saying much of anything.

This game doesn't really have ai getting incapacitated. You can't shoot an AI and affect their ability of fighting back necessarily.

People here pretending like this game is realistic have never shot or hunted in their life. Go watch ballistics testing of rifle rounds and what they do, and the Hydrostatic shock effect (or whatever you want to call it if you want to get pedantic and semantic about it existing). These are not 22lr rounds that just punch holes, they have a massive effect.

You do not need to hit CNS, or a vital organ PRECISELY accurately to stop a threat with rifle. Also if you do something like hit femoral and put someone out of the fight and incapacitate them they aren't lasting long after that either.

if rifles were as ineffective at stopping threats as they are in this game they wouldn't be used. And certainly hunters would be boned shooting at creatures more durable than humans are with them. Some naked dude taking 5+ rounds center mass is not realistic. I do not care if all 5 of the shots didn't hit "viTaL oRgAns" precisely or not.
Ultima modifica da カミナ; 4 mag 2024, ore 8:25
Hmmm soo many replies. I understand what you are saying guys now that whole idea of needing to shoot only to head or heart is nonsense its a 7.62 bullet a monster of a bullet it should be as effective as any US counterparts. There is something wrong with AKM variants or is it the bullet dont know but most of the AK guns do little to no damage unless you use Mosin while 556 and others well its just a few shots and enemy is down and it isnt like its shots to head or smth AKM it just does not seem to hit or hit and do no damage ?
Messaggio originale di Paraworld:
Hmmm soo many replies. I understand what you are saying guys now that whole idea of needing to shoot only to head or heart is nonsense its a 7.62 bullet a monster of a bullet it should be as effective as any US counterparts. There is something wrong with AKM variants or is it the bullet dont know but most of the AK guns do little to no damage unless you use Mosin while 556 and others well its just a few shots and enemy is down and it isnt like its shots to head or smth AKM it just does not seem to hit or hit and do no damage ?
You are absolutely right and honestly 7.62x39 at closer ranges (like less than 200m say) is debateably more devastating than 5.56.

I have seen issues with the 5.56 as well however. This game has many issues with ballistics and damage modeling.
Ultima modifica da カミナ; 4 mag 2024, ore 8:34
I mean, the army invented 5.56, because it is designed to stay inside the body (causing more harm) than 7.62, where clean shots through occur more often.

Nonetheless, pumping an enemy up close full of bullets should lead to at least a reaction instead of a laugh and the "victim" just easily shooting back, whether it's 5.56, 7.62 or whatever material.

Has to be server desync or devs have to adjust damage according to shock, impact-energy (the pleb enemies have no plates) and human behaviour like fear and confusion.

Shooting them from afar is working well though. One hit in the head or some 2-3 hits centermass and a bit of waiting do the trick almost all the time.

It's CQB where they react weirdly.

Same goes for the knive: If I approach an enemy from behind, ONE hit with the knive should suffice - ingame, you will die, because even 3 hits don't work, you're getting killed instead.

No stealth possible atm unfortunately. Really hope they change that.
They modeled the military taught mechanisms of incapacitation but not the psychological. Femoral bleedout is 15% blood loss incapacitation. It happens extremely quickly. Ingame blood loss doesn't trigger any level of incapacitation until it hits 50% which you correctly point out. Temporary and permanent wound channels are modeled insofar as they effect circulation and CNS damage. But they don't model shock, or pain, or fear, all of which can incapacitate without massive blood loss or vital organ damage.

They modeled the military training version, not the real life version. You're right, they do need to incorporate the other factors of incapacitation. We agree, so come at me again bro!
Messaggio originale di That White Guy:
Messaggio originale di Phoenix Forever:
You HAVE to hit vital organs like real life.

Shooting someone in the stomach is not going to kill them.

You need to collapse their lungs, or stop their heart. Or turn their skull into shrapnel and splatter their brains.

Or even just cripple their spine
lol, getting shot in the stomach is probably one of the most agonizing and sure ways to die in real life

you'll be cooked from within by your own stomach acid
I mean yeah, going septic would suck but it would not be an instant death in any way.

The thing is, it's not a really viable way to kill someone in combat in real-life, it'll kill them for sure but it'll take a while and a while is a long time in a close quarters combat situation, since during that time they can still shoot back if they're hyped up on adrenaline, drugs or sheer determination.

The human body is a lot more resistant than you'd think, and humans are very good at trying to claw onto life through what'll eventually be fatal injuries unless you take out the things that your body actively needs at all times to stay alive which at that point the human body will no longer function and give up pretty much from anywhere within instantaneously to a few seconds.

A gutshot is hard to recover from, but a shot to the heart? You're either dead on the spot from pain shock, or you've collapsed from sheer pain and panic meanwhile your blood is no longer flowing through your body to any of your systems such as muscles or most notably your brain. And generally once your brain is no longer getting blood it tends to shut down quite rapidly.

Lung shots would have a similar effect even if it takes more shots, and a bit more time as without working lungs you're no longer getting oxygen to your body, which means essentially the same result as your heart stops since it no longer has oxygenated blood to run on, and it also has no oxygenated blood to pump else where like vitals.


Meanwhile, a stomach shot whilst very very painful, and could very easily result in some very nasty things like infection, sepsis, severe bloodloss among other things, it's still nowhere an instant death or reliable way to kill someone in a combat situation and it could still be very possible to keep fighting despite sustaining gastrointestinal perforation if you've got enough adrenaline. Although once that wears off you will definitely start to feel it then. Even still, surgery can still save your life in the sort of case of a gastrointestinal perforation but admittedly the likely hood of you receiving critical medical attention in a combat situation for this kind of injury is not super duper likely unless you're casevaced ASAP.

Multiple shots would speed the process of dying this way up, but at that point why not just shoot them center of mass and be done with it?
you gotta hit em in the head
Messaggio originale di oBi:
Messaggio originale di Phoenix Forever:
You HAVE to hit vital organs like real life.

Shooting someone in the stomach is not going to kill them.

You need to collapse their lungs, or stop their heart. Or turn their skull into shrapnel and splatter their brains.

Or even just cripple their spine

I see this thought process all the time. Your logic is flawed. Its actually LESS realistic. If I shoot you from 100 meters with a 7.62 ANYWHERE in the upper body your going to have a ♥♥♥♥♥♥♥ gigantic hole in you and you will DEFINITLY be out of the fight. Your arguement is good for lets say 9mm rounds. Even limb shots theres a good chance 7.62 @ 100 meters would blow your ♥♥♥♥♥♥♥ arm or leg off. Taking 10 7.62 rounds to the chest because I didnt hit a lung or organ is complete unrealistic and stupid. After 2 rounds to lets say the upper thigh your femur would be shattered or youd have a chunk the size of your head missing from your leg. The AI should not be walking doing jumping 360 headshots on me after taking those rounds. Also the ranges are stupid, 7.62 is LETHAL out to ♥♥♥♥♥♥♥ 1km depending on the platform its shot from.

There's always one guy who thinks 7.62x39 is a magically more lethal bullet than 5.56x45 because the first number is bigger. The rounds are functionally the same, with one being slightly longer than the other; they carry roughly the same mass. More importantly, I don't think you understand how ammunition works, because you can absolutely shoot someone wearing a plate carrier with soft point ammunition and it WILL NOT penetrate and they won't feel much. Modern armor systems do not bother with protecting limbs because you can absolutely catch a stray round in the heat of combat without even knowing and continue to operate just fine. Turns out when there are no vital organs and simply bone and tissue, the body is surprisingly resilient. In fact, most soldiers in today's combat die of blood loss because they were unaware they caught a round due to adrenaline being so high.

Educate yourself before you rant about realism.
Messaggio originale di ^wiLdy @ somthin' wiLd:
Messaggio originale di Phoenix Forever:
You HAVE to hit vital organs like real life.

Shooting someone in the stomach is not going to kill them.

You need to collapse their lungs, or stop their heart. Or turn their skull into shrapnel and splatter their brains.

Or even just cripple their spine

Ever saw someone getting shot in a arm by a 7.62 hollowpoint? that dude wont do anything anymore after that hit. Getting shot in the stomach by a hp bullet may no kill you instantly but i will make you stop firing any gun. In this game you can shoot 20 hps in a npc and he doesnt even flinch.

Shot a guy with a mosin 7.62 earlier in the arm. Heard him scream and run around, he didn't shoot at me after that shot and died of bleeding moments later. So the system works, it just depends on where you hit/what bullets you use/how much impact your gun has.
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Data di pubblicazione: 4 mag 2024, ore 5:31
Messaggi: 27