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Judging from the UE forums, this is apparently a bug for 40 series cards with the engine right now more than others. It's what I've found within the first minute reading in 2 posts.
i just ran in cmd the sfc /scannow and before that dism /online /cleaup-image /restorhealth
had some corrupt framework files. going to see if it fixed anything after i restart
Check the UE forums and type in your exact unhandled exception. There are solutions for some people.
ASUS ROG STRIX X570-F GAMING
AMD Ryzen 9 5900X 3.7GHz
MSI GeForce RTX 3080 Ti SUPRIM X 12G
32GB Corsair Vengeance RGB Pro 3600MHz (2x16GB)
Corsair 1000W RM1000X
32gb DDR4 3200
RTX 4070 super
installed on NvME SSD
2560x1080 (21:9)
Preset High
DLAA
Framegen on
120 FPS locked
FPS Range: 90-100, occasional drops to 50-60 for maybe half a second when loading a new area.
Playing at 2560x1440(2k / 1440p) resolution
Notes
64GB
RTX4070 Ti super
140-160 fps
https://steamcommunity.com/sharedfiles/filedetails/?id=3236357565
I notice I loose between 30-40 fps when using 4.5 scope on M4.
I've uploaded more screenshots to my artwork profile.
I use FSR at the moment because DLSS is broken imo.
12700kf @ 5.1Ghz all cores, 4.7Ghz cache, E cores disabled
32Gb ram @ 6000Mhz
RTX 4070Ti
Samsung M2 ssd
Now I will test this game @ 3440x1440
I5 12600K
32GB 3600MHZ 2X16GB
low settings 1080p DLSS Quality
FPS: 60 ish
1080Ti
Intel i7-8086k @5.0Ghz
DDR4 32Gb @3200Mhz
90-120FPS, Medium Settings with FSR on Balanced.
resolution 3840x2160
quality presets: medium
motion blur: OFF
FSR
nvidia relfex low latency : ON
fidelityFX frame generation: ON
fidelityFX super resolution: balanced
about 75->95 fps
today game crashed several times after the hotfix2