Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1. Go for it.
2. At the moment, family sharing is an option, no need to purchase the game again(currently).
3. above
4. 100% against verifying my "true identity" just to play a game. Improve anti-cheat. I know it's difficult, but a good base can truly help future development to prevent damage down the road.
********
IP bans are indeed bad, especially with how some service providers use IP addresses. These days with IPV6 it wouldn't be so bad, but accidental punishment to real players that adopt an existing IP that's banned is a problem.
Account bans wouldn't be awful. Zero tolerance with confirmed cheaters hurts their wallet, but if someone is paying for cheats, paying for a new copy of the game won't be a big deterrent.
HWID bans are annoying. They're frustrating and get rid of the money-issue. If you instantly get banned just because of a matching HWID, it gets annoying quick. It's very effective but if players decide to no longer be a cheat, then it can cause issues with game health down the line.
All bans should be appealable. At that point it should be verified that there is sufficient evidence of cheating before denying an appeal. RuneScape gave the chance for players to appeal almost any ban and it would be manually reviewed. Years of "macroing" on many accounts, I was able to get all of them unbanned except my original main account. It was deserved, so I don't mind the refusal to unban, but I am grateful that they gave the opportunity to appeal in the first place.
----
----
5. Generally cheats are added at runtime. They aren't installed. It's in memory, that's it. You can detect if that memory is being violated in an unapproved manner, but that alone isn't suspect for cheating. Anti-virus software will sometimes do that. You also have things like recording software that "hook" to the game via memory to provide proper screen recording. If you've used OBS, you may have noticed an option "Anti-cheat compatibility hook." These work the same way as cheats do.
6. You're very wrong. Even before all this fancy new AI detection stuff, the best way to stop cheaters was to detect them better. Cheats will never be undetectable, it's just a matter of how much you want to involve those who aren't cheating. It's like Denuvo DRM when that became a popular way to prevent piracy. When used effectively, it makes performance absolutely awful. I'm sure you're aware of how poorly GZW runs for most players. Imagine that 10 times worse.
----
----
Once upon a time I used to provide support for paid cheats in popular FPS games, and eventually DayZ. Once DayZ started banning players with no easy way to start a new account, that's when I got out of cheating altogether.
At the end of the day, you can not prevent cheating. You can only discourage it and actively fight against it. With enough will, any anti-cheat can be bypassed. The best anti-cheat is player reporting with manual observation of GM. Maybe AI might be able to help with this issue, but certainly not to the extent that people give AI credit.
'Technology'
Whats your point in cheating? There are enough D-Bags in the world. STOP IT.
Honestly, I've never learned nor was I trained in Computer Science, coding, creating, etc.. but if I did, I would love to spend every other week, if not every week researching and coming up with ideas on how to really make it effective.
Cheating is awful and should not ruin such a wonderful game, such as GZW.
how about just dont cheat ;)
Are you Chinese or something?
Err, no.
Not even with "AI". Cheat devs can use AI too, you know. It's not a one-way alleyway.
Cheating and hacking will always exist. There is a type of people that vehemently enjoys working around security measures. They will pick everything and anything apart to try and fool the system. Some might then commercialize, but you'll never stop people "security researching".
DMA and aimbots with webcam/phone pointed at the screen and an arduino controlled mouse exist.
Getting a passport isn't always feasible for everyone. I've never held one, never needed it, and I'm not about to pay 150 Euros to get one, either.
Not to mention all the data breaches, poor security, and not to mention false IDs you can easily buy on the darknet (really.), and it is beyond understanding how people would just willingly take it up the bum like that.