Gray Zone Warfare

Gray Zone Warfare

Lambert Jun 5, 2024 @ 6:20am
Poor game performance and possible reasons and solutions
I took a bit of time to figure out why my game is struggling to run at times, while at other times it's running just fine.
Now I want to share my findings in the hopes that it might help others that have the same issues as I do to understand and maybe even solve their problems.
I don't think this will be a big help to the developers, as I am sure they already know the issues and are trying to fix them as I type.



Rig
Foremost, just so you can see this in context, I run the following rig:
- AMD Ryzen 5 7600X
- MSI B650 Gaming Plus Wi-Fi
- 32 GB DDR5-6000 (XMP enabled) (36,36,76)
- Nvidia GeForce RTX 3070 (8 GB)
- Windows 11 Home (Build 22631)
- Main Monitor 1440p (two secondary monitors, both 1080p, of course, also use up a bit of VRAM and GPU cycles)
Setting
I run everything on low.
DLSS on performance.
The resolution is native 1440p.




The Issue
The game uses an obscene amount of video memory (for my settings between 18 and up to 22 GB). This leads to the “shared” memory being used. Meaning, the graphics memory (VRAM) gets extended by using system memory (RAM). For me (and maybe for you too) this leads to my system memory holding 15 GB of data for the graphics card. This now leads to my system memory to fill up and overflow. Overflowing system memory is saved on disc (page file), meaning the RAM is using the SSD or the worst-case HDD as extra memory space. (If you disabled this behavior, this might lead to crashes.)
This, of course, slows everything down considerably.
This leads the game to stutter and freeze, especially when moving into new areas where the GPU has to load new textures. (Happens a lot on the helicopter.)

Solution(?)
1. Close down other programs that eat up memory.
2. Have more VRAM (expensive)
3. Have more RAM (less expensive)
4. Wait for a fix.

Sadly, the reality is that there is no easy fix. The devs have to lower the VRAM consumption as no normal consumer card can deliver more than 20 GB of VRAM. (4090ti has 24 GB, I know …)

Maybe this is just something that comes from the game being in early access and less optimized. Perhaps there is a fix and the devs will lower the VRAM consumption.
We will see …

How to find out / How do you know
If you want to know if you are having the same issue.
1. Open the task manager, go to the performance tab and click on GPU.
The important things are:
Dedicated GPU memory: VRAM on your GPU (used/available)
GPU Memory: all memory available to the GPU (used/available)
Shared GPU memory: RAM used by your GPU (used/available)
Furthermore, on the left you can keep an eye on your CPU, Memory, Disks, and GPU.
(if you have a second monitor, it's much easier. Otherwise, you'll have to tab out of the game and check.)
2. Start the game.
3. While playing, check the Memory.
If the dedicated memory fills up, the shared memory will start to rise. (GPU memory is just the combined number. This is how much VRAM you would need to play the game without having to rely on your RAM to help out with the VRAM business).
4. Now, if the game stutters but doesn't drop frames. (mine runs at around 70 fps)
Check the disk usage on the left side of the performance tab.
If you find that the disk usage spikes while usage of CPU and GPU drops, you also have this issue.
The CPU and GPU usage drops because they are waiting for your disk.
You are basically bottlenecked by your SSD at this point.


If you have any further information or findings, please share.
< >
Showing 1-15 of 15 comments
76561199372554042 Jun 15, 2024 @ 11:49am 
same here i have an amd ryzen 5 4600 radeon and i still get only an average of 14 fps lol marauders i get 70 wtf
wrecklass Jun 15, 2024 @ 1:47pm 
Originally posted by JermaTheGreat:
same here i have an amd ryzen 5 4600 radeon and i still get only an average of 14 fps lol marauders i get 70 wtf
Comparing two completely different games, with different game engines from different years is meaningless. This is a 2026 game, in early development. There is nothing else to compare it to except other UE5 games in development, and even then, those other games may not use the engine in the same way. This is a very graphics intensive game, meant to challenge today's high end PC's.
76561199372554042 Jun 16, 2024 @ 12:39pm 
Originally posted by wrecklass:
Originally posted by JermaTheGreat:
same here i have an amd ryzen 5 4600 radeon and i still get only an average of 14 fps lol marauders i get 70 wtf
Comparing two completely different games, with different game engines from different years is meaningless. This is a 2026 game, in early development. There is nothing else to compare it to except other UE5 games in development, and even then, those other games may not use the engine in the same way. This is a very graphics intensive game, meant to challenge today's high end PC's.
but isn't that limiting to the people who don't have high end gaming pcs lol?? i bought this damn game cause it was cheaper than tarkov and just expected to be able to play it without running everything on low and still not being able to play it lol mang
Tr3m0r Jun 16, 2024 @ 1:22pm 
Originally posted by JermaTheGreat:
Originally posted by wrecklass:
Comparing two completely different games, with different game engines from different years is meaningless. This is a 2026 game, in early development. There is nothing else to compare it to except other UE5 games in development, and even then, those other games may not use the engine in the same way. This is a very graphics intensive game, meant to challenge today's high end PC's.
but isn't that limiting to the people who don't have high end gaming pcs lol?? i bought this damn game cause it was cheaper than tarkov and just expected to be able to play it without running everything on low and still not being able to play it lol mang

Yes it is quite frankly but in a world where people want immediate resolution to any inequity, it is a lesson in the reality the world is not fair. I'm not even trying to be argumentative because what you are asking begs the question: "what is the definition of a lesser PC?" Crysis in 2007 still won't be maxed out on an average office PC in 2024. When it debuted, it would not allow for the best GPU on the market in which it released to make the game at 720p which was a normal resolution at the time. It took 3 GPUs in Tri-SLI to barely get 30FPS.

So I personally welcome games to push the boundaries and allow me to 'shoot for" benchmarks in the future when I upgrade. I like revisiting games that can be an entirely new experience with improving technology. Look at like Cyberpunk 2077 console Vs path tracing capable PC's. I am much a bigger fan of technology being used on the PC and given to PC gamers instead of consolizing the entire catalog of upcoming games that are limiting to a PC gamer in nearly every aspect.
wrecklass Jun 16, 2024 @ 2:29pm 
Originally posted by JermaTheGreat:
Originally posted by wrecklass:
Comparing two completely different games, with different game engines from different years is meaningless. This is a 2026 game, in early development. There is nothing else to compare it to except other UE5 games in development, and even then, those other games may not use the engine in the same way. This is a very graphics intensive game, meant to challenge today's high end PC's.
but isn't that limiting to the people who don't have high end gaming pcs lol?? i bought this damn game cause it was cheaper than tarkov and just expected to be able to play it without running everything on low and still not being able to play it lol mang
That's up to you.

I think there are a couple of problems really.
  • The game does need more optimization, which they are clearly working on as each patch has been geared towards making things better. It will take time.
  • I think MFG was overly optimistic when they stated the games minimum hardware specs. I don't think they did enough testing on lower end systems.
There is a video the devs put online the first week to show the game working with a GTX 1080 w/8GB VRAM. It's a bit deceiving because the dev playing the game never actually moves more than a couple of feet, while firing at a nearby AI bot. You can see they have another dev character standing slightly in front of the main character to take shots from the agroed AI. The clip is about 30-60 seconds in length. I noticed right away that they didn't want to show the character moving around town and fighting lots of firefights. They said "See, game runs on an older graphics card." Yet the video really doesn't show enough to say for sure how well it runs.

All of that said, there are people on low end systems saying the game runs fine, and for them that may be true. I know many have said they are fine with 30FPS in the game, and if they are happy, who are we to say no? Some people insist that their games must run at 90FPS+. It's very subjective.

If you search youtube you can find people playing on those systems, and being fairly happy. Yet, I notice on many of them the FPS counter shows 30FPS. If that can make you happy, then the game is great. I'm not here to say what you can tolerate, just saying what I've seen while checking out the game.
to be fair aiming at minimum specs for any software is never going to be a "good" experience, even office base software. its just a baseline that says it "can" run on this. but there are so many other factors in PC hardware that can impact this.
Ares (Banned) Jun 16, 2024 @ 7:29pm 
Here they are again, the Steam Level 0's, doing nothing but (try but fail) counter the OP negative remark about the game and try to shift the blame to the hardware of clients...
Known (paid) trolls, remember them and pay 0 value to their posts:
Fleetwood
Wrecklass
Sigismund
Sn4apFPS
Dark
Deadly Chicken XoP'
Crackfox1878

What I've noticed is that in game changing graphics has a direct effect, no need to restart for certain options to take effect.
This means your pc is responsible for the creation of the world and everything related to the moment, in contrast to servers with a pre-loaded world where changing certain graphic options requires a restart to re-load the correct pre-loaded state.

I suspect it's the flaw of this game since every pc needs to demand and send a lot of information to the server which could be the culprit for the many network crashes or unstable systems with very high stressed CPU's.
The above trolls try to shift the whole bad game design and coding on the neck of the clients but these problems are not experienced in any other game or application.
Your options are limited as a client since all problems are SERVER related problems, hence the reported issues by high end users and the trouble shooting guide they brought out a couple of weeks ago, not resulting in anything spectacular since they don't address the issue to anything of theirs.

These problems will keep happening until they will understand the problem is what they've created, not what the clients are using...it seems they have difficulties to understand this and are trying to do everything in their power to shift the blame (look at every post full of the above paid trolls) or try to avoid to re-write their whole code.
Last edited by Ares; Jun 16, 2024 @ 7:30pm
xsmoke Jun 16, 2024 @ 8:01pm 
I have no trouble running the game. It must be pc specs or all pcs would fail to run it.
Sn4pFPS Jun 16, 2024 @ 9:39pm 
Smooth Af for me even in Tiger Bay.
Tombs Jun 17, 2024 @ 7:31am 
Wasn't there some info from the dev that nvidia cards 30 series should not be using dlss and should use FSR instead. Also make sure frame generation is set to off. I run a 3080 and there's very little stutter with those settings. If I put dlss on or frame generation it's almost unplayable.
Last edited by Tombs; Jun 17, 2024 @ 7:59am
NarcZ Jun 17, 2024 @ 7:40am 
HOW TO GET BEST PERFORMANCE?

GPU (All manufactures)
Please install latest drivers for your graphic card and latest version of the game

NVidia Graphics Cards
Apart from basic quality level, those are best settings for smooth performance:
For older Graphic cards (30xx and lower) with lower performance, we recommend FSR with Frame Generation On and Super Resolution Performance or Balanced (Options / Graphics / Anti-Aliasing - Upscaling Method)
For NVidia RTX 40xx series cards, we recommend DLSS setup for best performance (Options / Graphics / Anti-Aliasing - Upscaling Method - DLSS)
For NVidia RTX 40xx series, we recommend Toggle on Hardware-accelerated GPU scheduling at ‘Windows Display Settings- after enabled / restart PC, frame gen feature will be enabled in the game (Options / Graphics / DLSS Frame Generation)

AMD Graphics Cards
For AMD graphic cards, we recommend FSR setup for best performance (Options / Graphics / Anti-Aliasing - Upscaling Method - FSR)
For boosting performance further, try Frame Generation On and Super Resolution on settings which provides best balance performance / image uality (Options / Graphics / Fidelity FX Frame Generation + Fidelity FX Super Resolution)

Intel Graphics Cards
For Intel graphic cards, we recommend XeSS setup for best performance (Options / Graphics / Anti-Aliasing - Upscaling Method - XeSS)

Known Issues, game version 1.0:

Framerate is stuttering during first plays - Short frame lags which you can experience visiting some location for the first time.
In rare cases on weaker GPU, stutters can be longer, please be patient and don't kill game- it will recover and performance should be smoother
Vadon Jun 17, 2024 @ 7:40am 
Originally posted by Lambert:
I took a bit of time to figure out why my game is struggling to run at times, while at other times it's running just fine.
Now I want to share my findings in the hopes that it might help others that have the same issues as I do to understand and maybe even solve their problems.
I don't think this will be a big help to the developers, as I am sure they already know the issues and are trying to fix them as I type.



Rig
Foremost, just so you can see this in context, I run the following rig:
- AMD Ryzen 5 7600X
- MSI B650 Gaming Plus Wi-Fi
- 32 GB DDR5-6000 (XMP enabled) (36,36,76)
- Nvidia GeForce RTX 3070 (8 GB)
- Windows 11 Home (Build 22631)
- Main Monitor 1440p (two secondary monitors, both 1080p, of course, also use up a bit of VRAM and GPU cycles)
Setting
I run everything on low.
DLSS on performance.
The resolution is native 1440p.




The Issue
The game uses an obscene amount of video memory (for my settings between 18 and up to 22 GB). This leads to the “shared” memory being used. Meaning, the graphics memory (VRAM) gets extended by using system memory (RAM). For me (and maybe for you too) this leads to my system memory holding 15 GB of data for the graphics card. This now leads to my system memory to fill up and overflow. Overflowing system memory is saved on disc (page file), meaning the RAM is using the SSD or the worst-case HDD as extra memory space. (If you disabled this behavior, this might lead to crashes.)
This, of course, slows everything down considerably.
This leads the game to stutter and freeze, especially when moving into new areas where the GPU has to load new textures. (Happens a lot on the helicopter.)

Solution(?)
1. Close down other programs that eat up memory.
2. Have more VRAM (expensive)
3. Have more RAM (less expensive)
4. Wait for a fix.

Sadly, the reality is that there is no easy fix. The devs have to lower the VRAM consumption as no normal consumer card can deliver more than 20 GB of VRAM. (4090ti has 24 GB, I know …)

Maybe this is just something that comes from the game being in early access and less optimized. Perhaps there is a fix and the devs will lower the VRAM consumption.
We will see …

How to find out / How do you know
If you want to know if you are having the same issue.
1. Open the task manager, go to the performance tab and click on GPU.
The important things are:
Dedicated GPU memory: VRAM on your GPU (used/available)
GPU Memory: all memory available to the GPU (used/available)
Shared GPU memory: RAM used by your GPU (used/available)
Furthermore, on the left you can keep an eye on your CPU, Memory, Disks, and GPU.
(if you have a second monitor, it's much easier. Otherwise, you'll have to tab out of the game and check.)
2. Start the game.
3. While playing, check the Memory.
If the dedicated memory fills up, the shared memory will start to rise. (GPU memory is just the combined number. This is how much VRAM you would need to play the game without having to rely on your RAM to help out with the VRAM business).
4. Now, if the game stutters but doesn't drop frames. (mine runs at around 70 fps)
Check the disk usage on the left side of the performance tab.
If you find that the disk usage spikes while usage of CPU and GPU drops, you also have this issue.
The CPU and GPU usage drops because they are waiting for your disk.
You are basically bottlenecked by your SSD at this point.


If you have any further information or findings, please share.
Its run grate on rtx 4070 super in ultra 2k dlla 100+ fps with frame generation
Last edited by Vadon; Jun 17, 2024 @ 7:41am
Fleetwood Jun 17, 2024 @ 7:52am 
Originally posted by Ares:
Fleetwood

Who is this ♥♥♥♥ rider who can't keep me off of his tiny little brain? I'm married and not looking. Go get yourself a girl/boyfriend and stop obsessing over me, twink.
Last edited by Fleetwood; Jun 17, 2024 @ 8:06am
Tombs Jun 17, 2024 @ 7:57am 
Originally posted by NarcZ:
HOW TO GET BEST PERFORMANCE?

GPU (All manufactures)
Please install latest drivers for your graphic card and latest version of the game

NVidia Graphics Cards
Apart from basic quality level, those are best settings for smooth performance:
For older Graphic cards (30xx and lower) with lower performance, we recommend FSR with Frame Generation On and Super Resolution Performance or Balanced (Options / Graphics / Anti-Aliasing - Upscaling Method)
For NVidia RTX 40xx series cards, we recommend DLSS setup for best performance (Options / Graphics / Anti-Aliasing - Upscaling Method - DLSS)
For NVidia RTX 40xx series, we recommend Toggle on Hardware-accelerated GPU scheduling at ‘Windows Display Settings- after enabled / restart PC, frame gen feature will be enabled in the game (Options / Graphics / DLSS Frame Generation)

AMD Graphics Cards
For AMD graphic cards, we recommend FSR setup for best performance (Options / Graphics / Anti-Aliasing - Upscaling Method - FSR)
For boosting performance further, try Frame Generation On and Super Resolution on settings which provides best balance performance / image uality (Options / Graphics / Fidelity FX Frame Generation + Fidelity FX Super Resolution)

Intel Graphics Cards
For Intel graphic cards, we recommend XeSS setup for best performance (Options / Graphics / Anti-Aliasing - Upscaling Method - XeSS)

Known Issues, game version 1.0:

Framerate is stuttering during first plays - Short frame lags which you can experience visiting some location for the first time.
In rare cases on weaker GPU, stutters can be longer, please be patient and don't kill game- it will recover and performance should be smoother

I get the devs said to turn frame generation ON but in my experience turning this on somehow degredated my performance drastically. When I turned it off it fixed the stuttering greatly.
Sn4pFPS Jun 17, 2024 @ 8:13am 
Upgrade pc.
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Date Posted: Jun 5, 2024 @ 6:20am
Posts: 15