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But what OP didn't seem to realise is that the A.I punishes turtling and relying on base defense is not how the game is meant to be played. Yes, you can do it in Starcraft and other modern RTS, but this isn't them. Everything has a counter.
Or you can just play on 1.12... where the eco nerf wasn't present. The AI in the campaign operates on 1.12 rules while you operate on 1.13 rules if you don't play on older patch versions.
-- I played through on normal, so not sure how the harder difficulty is, but typically the AI sends pre-set waves at you, and doesn't really deviate. On top of that, 3-4 mammoth tanks near a factory can typically beat any wave sent at you, with firehawks for anti - artillery.
The biggest thing you get is that your units gain veterancy, a max rank unit can typically solo entire attack waves.
I've beaten the 360 version of the game on hard all the way through (All three factions) because the game wasn't "patched" to hell from multiplayer balancing that also affects the campaign in a very negative way.
Case in point, I finished the GDI Sarajevo mission on hard pretty easily on the Xbox360 because I am able to build defenses with my cranes. Can I do that on this patched up ♥♥♥♥♥♥♥♥♥ Steam version? ♥♥♥♥ no. Scorpion tanks completely annihilate my guardian turrets. Mammoths are one-shot by Banshees. And the economy aspect of the game is thrown out the window when haversters now cost more and harvest LESS; ALL BECAUSE OF MULTIPLAYER "BALANCING".The campaign has been utterly demolished and trying to challenge yourself just makes the game almost impossible. I really, really hope somebody finds a way to revert back to the old patches to make the campaign playable (And not 'easy' because 'omg get rekt u suck lolol i trol u').
Runs ok on xbox360 in normal (No go yet for xbox one) but the load screens are forever,
PC has no load times.
Mouse for this game is better/easier to use.
No its the latest patch that slows down your economy to absurd levels. Try downgrading. The AI is supposed to build that fast, its just that the patch only affects the player.
Paste this path in the address bar of my documents window.
Continue clicking the folders until you find the Command and Conquer 3 shortcut, copy and paste it to the same folder, it will say something along the lines of "Copy of C&C 3". Right click this file and see the first textbox called Target.
here you will see the path to your C&C executable after the last " write a space and then -runvar 1.0 or whatever version you wish to play. Press Ok and then you can rename the shortcut to whatever you want.
The target field will end like this: "C:\Program Files\Electronic Arts\Command & Conquer 3\CNC3.exe" -runver 1.0
Hope this helps somebody." -crazygerad
http://www.gamefaqs.com/boards/932602-command-and-conquer-3-tiberium-wars/51994977
Edit: also know that the player nerfs also apply to skirmish AI. The campaign AI is the only AI that ignores all economy nerfs.
But if you are talking just campaign then just build alot of towers and a few cannons and build a ♥♥♥♥♥♥♥♥ of infantnry and rockets, you can put the rocket guys in the sandbag infantry. Dont have your infantry running ahead of them keep them back covered by them.
I managed to hold off a massive army on Skirmish- Brutal as GDI, It took me about 25 hours to win.
Throw on skirmish on GDI on Brutal , That will get your brain flying off your shoulders trying to win
Wanted to say thanks. Seems to have worked. Had to undo and add patch back after to complete since in one level the mothership was spawned at level start before I could even try to destroy the transmitter. Finished game ok. Still a great intense game to play.