Command & Conquer 3: Tiberium Wars™

Command & Conquer 3: Tiberium Wars™

bradsayz Dec 15, 2015 @ 11:02am
Anyone here used to play Tiberian Sun?
Any old skool fans here? I used to lurk in the firestorm servers.
< >
Showing 1-15 of 25 comments
Dutchgamer1982 Dec 24, 2015 @ 11:21am 
Aye I still have my original copy on my shelf of glory in cardboard jeewelcase.
firestorm also.

I liked TS more than other c&c games because it was more slow-paced.
In TS you had more superweapons, but less potent onces (you could knock out a weak building with it, but most of your base would keep standing.. so a nuke smack in the middle of your base was no big huss.

Likewise units were not as powerfull as now.. you needed to keep poinding on a base to get through.... with much higher number of units... less of the nasty 5 units attack a base and get victory crap. (there was a reason why TS had mobile warfactories... you needed a constant flow of units at the front to get through..)

I also liked the cloaking in TS (true invisibility including the towers) it made it possible for multiple small bases hidden around.... so the enemy never knew were to strike..

And than the units the NOD cyborgs en GDI's Mammoth MKII walkers were just epic;)

At lan-parties I sadly found less people willing to play TS.
Often they were shooter-players (and I don't like them and suck at them)
and when they gave me the pleasure of doing a RTS game, they wanted fast paced ones max 30 min per game... was there credo.. while a good multioplayer TS game could take over an hour.
Last edited by Dutchgamer1982; Dec 24, 2015 @ 11:27am
Anthemize Dec 29, 2015 @ 12:58pm 
TS was great until they it became freeware, some years ago. I played until then with some vets. Like Dutchgamer1982 said, I don't have many friends that are willing to play it.
Gralzeim Dec 31, 2015 @ 1:30am 
This may be relevant to your interests:
https://www.youtube.com/watch?v=WoZoQILTaGk

it's still in development, but it's coming along nicely from what I've heard.
bradsayz Jan 17, 2016 @ 1:18am 
^ brought me back to memory lane watching that video haha. Used to love the skirmishes after failed rush attempts during online play. And of course being called a cheater if a rush was successful. My favorite excuse was "No way you could build disruptors that fast"
DeadonArrival09 Feb 1, 2016 @ 9:37pm 
Tiberian Sun was one of the first RTS games I cut my teeth on. I started with Warcraft 2 and then Starcraft. I think I got into Tiberian Sun after playing Red Alert to death. It was alot slower paced. The units moved slower and it took time to seige a base. I hate how RPS has moved towards this blitzcreig, fast paced bullsh*t. Starcraft 2, the Terran missions all have freaking timers to finish the mission. I miss the days of being able to slowly build forces and being able to attack at my leisure. I guess its a way to gear you towards multiplayer (which I have zero interest in). Westwood Studios always made great games and Tiberian Sun is one of their finest.
Casus Belli Feb 11, 2016 @ 7:31pm 
Loved it. Still play it. Best game of the series.
Glaze May 28, 2016 @ 2:00pm 
I own a copy ofthe GDI and NOD cds, used to play them with my dad on LAN when I was younger, now we're playing this :)
Cat Jun 27, 2016 @ 2:16am 
I'm playing it today (online and offline). with CNCnet
El Mattador Jul 6, 2016 @ 7:49pm 
Heavens yes. I used to make my own mods all the time too. I'd save em on floppy disks and give em to friends. We even made our own star wars rts out of TSun. I loved Tsun...
Originally posted by Dutchgamer1982:
Aye I still have my original copy on my shelf of glory in cardboard jeewelcase.
firestorm also.

I liked TS more than other c&c games because it was more slow-paced.
In TS you had more superweapons, but less potent onces (you could knock out a weak building with it, but most of your base would keep standing.. so a nuke smack in the middle of your base was no big huss.

Likewise units were not as powerfull as now.. you needed to keep poinding on a base to get through.... with much higher number of units... less of the nasty 5 units attack a base and get victory crap. (there was a reason why TS had mobile warfactories... you needed a constant flow of units at the front to get through..)

I also liked the cloaking in TS (true invisibility including the towers) it made it possible for multiple small bases hidden around.... so the enemy never knew were to strike..

And than the units the NOD cyborgs en GDI's Mammoth MKII walkers were just epic;)

At lan-parties I sadly found less people willing to play TS.
Often they were shooter-players (and I don't like them and suck at them)
and when they gave me the pleasure of doing a RTS game, they wanted fast paced ones max 30 min per game... was there credo.. while a good multioplayer TS game could take over an hour.
you know you could still use some of the tiberian sun or firestorm units , buildings etc. in C&C 3 with almost same feeling just the Mk II Mammoth limited only
Neowulf May 15, 2021 @ 5:50pm 
Nice necro there. Only, what, six years late with your reply...
IG-JF-CF Jun 22, 2021 @ 12:35pm 
Having just played through TW and wrath of kane, I definitely liked TS better. the cool apocalyptic aesthetic, great music, the slower pace, etc it was all tons of fun. I really didn't like how TW just removed all the tiberian lifeforms and storms and stuff.
I really enjoyed the campaign, but outside of it, the game definitely needed more time in the oven. The missile weapons are coded very badly (they miss pretty much every moving target except the Mammoth MKII), stealth and underground units completely get negated by a Sensor array (which is on a lower tech-level than them)... and the balancing is atrocious. Nod has no answer to Orca Bombers and Disruptors. Their ultimate unit, the Cyborg Commando is a whole tech tier above the Mammoth MKII. The only viable unit Nod had was the artillery, but as soon as it left the range of SAM sites, Orca bombers would decimate them.

Tiberian Sun has one awesome thing: its unit pathfinding sets a standard many modern RTS games fail to meet. Many other things however leave a lot to be desired.
Cat Jun 23, 2021 @ 1:12am 
I forgot about this thread.
Attorney-at-Meme Jul 11, 2021 @ 3:49pm 
Originally posted by Gralzeim:
This may be relevant to your interests:
https://www.youtube.com/watch?v=WoZoQILTaGk

it's still in development, but it's coming along nicely from what I've heard.

OpenRA might be good for such things if it didn't force its obnoxious Fog of War down everyone's throat in every game
Last edited by Attorney-at-Meme; Jul 11, 2021 @ 3:50pm
< >
Showing 1-15 of 25 comments
Per page: 1530 50

Date Posted: Dec 15, 2015 @ 11:02am
Posts: 25