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Everything else can be taken care of by mass missile troopers and sniper teams on hard. Well, that's just my strategy because I love hearing the missile squad's voice.
For campaigns, it usually depends on the missions, I always make lots of scorpions and militants, sometimes air units if the mission allows it. Nod missions are easier than GDI.
When I play nod In Skirmish, I usually take advantage of its fast units and get map control. If the enemy is hiding in the base behind lots of defenses, make sure he stays there while you control all the resources. If they build an outpost to harvest additional tiberium, Nod can easily conduct quick or stealthy strikes to eradicate it like stealth tank or shadow teams, catalyst missiles, vapor bombs, etc. Corner them in their base and make sure they don't get their hands on the resources that are far from their base. It's a but tricky when there are multiple enemy players, but still possible.