Command & Conquer 3: Tiberium Wars™

Command & Conquer 3: Tiberium Wars™

Victor Jul 16, 2024 @ 6:33pm
Please guide me
Does anyone know how to advance and attack with GDI?
i know you can build venoms when you are NOD but i dont know how to attack enemies with GDI in skirmish. defesnses are so strong!
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Showing 1-8 of 8 comments
Cat Jul 16, 2024 @ 9:09pm 
Who even plays venoms. If somebody is camping hard with lots of defenses, then they're basically asking to get ion Cannon or juggernaut blasted.

Everything else can be taken care of by mass missile troopers and sniper teams on hard. Well, that's just my strategy because I love hearing the missile squad's voice.

:summercat2023:
Victor Jul 17, 2024 @ 6:26am 
Originally posted by Cat:
Who even plays venoms. If somebody is camping hard with lots of defenses, then they're basically asking to get ion Cannon or juggernaut blasted.

Everything else can be taken care of by mass missile troopers and sniper teams on hard. Well, that's just my strategy because I love hearing the missile squad's voice.

:summercat2023:
thanks but if nod vs gdi and gdi is camping hard how nod should advance
Menkerot Jul 17, 2024 @ 5:26pm 
nod is about tricks and hit and run tactics but avatars can lead your charge
Victor Jul 17, 2024 @ 5:58pm 
Originally posted by Menkerot:
nod is about tricks and hit and run tactics but avatars can lead your charge
tyvm i appreciate any further information
Menkerot Jul 18, 2024 @ 5:05am 
nod in TW is a bit lacking in terms of raw power but in kane's wrath it has stealth tanks and self-propelled guns able to fire from long distances. You can combine them with avatars and liquid tiberium bomb to great effect. Plus shadows in your enemy's rear blowing up plants, always fun.
Victor Jul 18, 2024 @ 5:45am 
Originally posted by Menkerot:
nod in TW is a bit lacking in terms of raw power but in kane's wrath it has stealth tanks and self-propelled guns able to fire from long distances. You can combine them with avatars and liquid tiberium bomb to great effect. Plus shadows in your enemy's rear blowing up plants, always fun.
thanks.
Cat Jul 18, 2024 @ 6:18pm 
Originally posted by Victor:
Originally posted by Cat:
Who even plays venoms. If somebody is camping hard with lots of defenses, then they're basically asking to get ion Cannon or juggernaut blasted.

Everything else can be taken care of by mass missile troopers and sniper teams on hard. Well, that's just my strategy because I love hearing the missile squad's voice.

:summercat2023:
thanks but if nod vs gdi and gdi is camping hard how nod should advance
The beam cannon can outrange defenses as well, or use a nuclear strike if it's skirmish.

For campaigns, it usually depends on the missions, I always make lots of scorpions and militants, sometimes air units if the mission allows it. Nod missions are easier than GDI.

When I play nod In Skirmish, I usually take advantage of its fast units and get map control. If the enemy is hiding in the base behind lots of defenses, make sure he stays there while you control all the resources. If they build an outpost to harvest additional tiberium, Nod can easily conduct quick or stealthy strikes to eradicate it like stealth tank or shadow teams, catalyst missiles, vapor bombs, etc. Corner them in their base and make sure they don't get their hands on the resources that are far from their base. It's a but tricky when there are multiple enemy players, but still possible.
Victor Jul 18, 2024 @ 6:23pm 
Originally posted by Cat:
Originally posted by Victor:
thanks but if nod vs gdi and gdi is camping hard how nod should advance
The beam cannon can outrange defenses as well, or use a nuclear strike if it's skirmish.

For campaigns, it usually depends on the missions, I always make lots of scorpions and militants, sometimes air units if the mission allows it. Nod missions are easier than GDI.

When I play nod In Skirmish, I usually take advantage of its fast units and get map control. If the enemy is hiding in the base behind lots of defenses, make sure he stays there while you control all the resources. If they build an outpost to harvest additional tiberium, Nod can easily conduct quick or stealthy strikes to eradicate it like stealth tank or shadow teams, catalyst missiles, vapor bombs, etc. Corner them in their base and make sure they don't get their hands on the resources that are far from their base. It's a but tricky when there are multiple enemy players, but still possible.
thank you very much i appreciate any further info about how to advance and play. thanks.
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