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I've watched some videos, some published just a few years ago and using the latest official patch. They both managed to edge by near the base in the east with one truck. One guy turtled up in quonset huts to the north east of the NOD base, garrisoning with mutants.
However, both of these guys seemed to be able to trigger the Carryall countdown without having a truck near the beacon in the base. For instance, they were able to capture one and hide it, while it would still trigger the countdown when the Scrin eventually destroyed the other trucks. I tried the replicate that but couldn't. So I don't know what happened there but the real trick is you gotta have the last truck near the beacon in the base THEN pull it west as fast as you can.
I think I used 15 of each.
You can't construct a harvester from the refinery so you can't farm. You just get a few thousand credits stored from the refinery. But you don't have to build any units if you just get a surviving nuke truck to the west side after the Carryall countdown begins.
You can farm from the refinery if you capture while the harv is docked. Read his post more carefully.
Capturing a refinery with a harvester docked will indeed transfer control of the harvester as well. I believe this mechanic exists across the entire C&C franchise except Generals. The Tiberium in this level regenerates so you can farm as long as you need to and trivialize the second half of the mission.
It's a useful mechanic to know for multiple levels across the franchise, and that's why one of the NOD missions specifically has a bonus where you have to capture three Scrin Refineries. You're supposed to steal the harvester as well and use the refinery to farm.