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Yes that is a good point to bring up; choosing to exploit is one thing but when you're basically FORCED to exploit or fail it's bad. So definitely 1.0 wins over 1.9 in that regard.
I recently finished the 1.0 Nod Hard campaign and, while more difficult by default, was still soooooooo much easier than 1.9 Nod Hard. Though the one most notable thing that didn't change much and still required cheesey exploiting was Kane's Tower, but then, that's just how that mission is lol. Well that and Stiletto just before it.
And you get more income too per harvester.Applies to other missions too.
1.9 you income/tib field will run dry, the enemy attack waves are the same STR as 1.0,you need to micro watchtowers to kill rocketman.You basically have to attack and capture the tank base on hard to win in an okay fashion.
So likely 1.0 was the intended balance,1.9 nerfed eco VERY hard(for MP) changed some unit stats,but scripted attack waves are the same and saving,loading very often breaks missions in 1.9. AI logic derps sometimes they just do nothing,or only produce but not attack so you will have 100 enemy units massed at the base when attacking.
So 1.9 campaign of TW is MUCH harder than Red alert 3 on hard.And likely both of them supposed to have roughly the same difficulty for SP.
Some campaign has resources so 1.9 will also affect their attack waves.
In warcraft 3 and starcaft 2 units have different balance(eg. stats) for the campaign,so MP patches do not break the balance.EA did not care Tib War failed as an Esport and got abbandoned(just like RA 3).
It's been such a long time ago, still have the discs since the 90's, EA gave me free C&C Ultimate collection to convert my CD's to digital, But wish i had it on steam instead.
The GDI night mission with the river separating two of your forces where you fought Scrin and need to recover a damaged base north, I just used a commando to jumpjet across the river and suicide run to C4 their HQ and win without needing to build an army.
I tried the intended way for most missions and it's not fun with 1.9. it is possible but frustrating so it's way better cheezing the damn missions.
That mission even in 1.0 the best option is to do what you did (in my humble opinion of course). It just removes all risk from failing that bonus objective.
Some missions are extreme even on easy.