Tomb Raider I-III Remastered Starring Lara Croft

Tomb Raider I-III Remastered Starring Lara Croft

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Ruby Jan 11, 2024 @ 11:37am
so same old Controls?
because I've tried playing the old games and the way the controls work is just.....baffling for someone who grew up on Assassin's creed and Uncharted.
Last edited by Ruby; Jan 11, 2024 @ 11:37am
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Showing 1-15 of 28 comments
Neblunoa Jan 11, 2024 @ 11:45am 
It's a matter of getting used to. It's hard at first but when you learn to control Lara it becomes very satisfying because it is very precise.
Powellinho.72 Jan 11, 2024 @ 12:19pm 
im biased but i love the controls.
V I D A L Jan 11, 2024 @ 2:22pm 
2
Then the game isn't for you, period. Move on.

They should absolutely not change the outdated, grid based tank controls of the originals and by the trailer, it's obvious they won't. It's a 1:1 recreation and this is not a remake. It's meant as a throw back.. for old fans or new fans to experience how those games were back in the day.

Sometimes it's ok for a game to be jenky. You have to keep in mind you are playing a game from 1996 before Super Mario 64 came out.

It's part of the history to experience the solutions the developers were coming up with to work with the limitations of the technology.
Last edited by V I D A L; Jan 11, 2024 @ 2:23pm
then go back to AC and uncharted, this game is too difficult for you. The controls allow you to control lara's position very accurately. If you cant understand a control scheme invented in the mid 90s, you have no hope of ever finishing these games.
V I D A L Jan 11, 2024 @ 5:44pm 
Originally posted by almost_a_jill_sandwich:
then go back to AC and uncharted, this game is too difficult for you. The controls allow you to control lara's position very accurately. If you cant understand a control scheme invented in the mid 90s, you have no hope of ever finishing these games.

Not to mention AC and Uncharted came out on a time in which challenge in jumping wasn't a thing any more.. those games basically have automatic jumps that targets the landing automatically.. making really hard to miss.

Classic Tomb Raider is all about positioning and careful manual jumps.
Allu13 Jan 11, 2024 @ 6:25pm 
The classic TRs don't use the standard camera-relative movement, but cleverly calculated tank controls that offer consistency and reliability with movement.
A neutral jumps reaches any edge two spaces high, a directional jump always clears a gap one space wide, a running jump clears a gap two spaces wide.
Hopping back with Down is enough for a run-up for a running jump.
You can hold the Jump button to jump whenever Lara can. You hold the Action button to hold onto edges and ladders.
You run to a wall but miss the button? Just sidestep in front of it.

For someone used to modern controls, this would throw them off at first; it's simply about getting used to them. They're not as horrible as people make it out to be.
Perfection Jan 12, 2024 @ 1:59am 
Old controls are fun in itself once you'll get used to it. I've played many games, but when returning to classic Tomb Raider, these controls are big part of the fun. If you turn this into one-button game in which you can die only because of some glitch - it will be just an old game with bad graphics.
Last edited by Perfection; Jan 12, 2024 @ 2:00am
babilonmusic Jan 15, 2024 @ 2:06am 
It's easier than that: just simply add "Classic controls" or "Modern controls". Let's give audience the freedom to choose how they want to play the game
Fideo Jan 15, 2024 @ 3:39am 
There are types of controls for all tastes.

Players can experience the journey their own way, with the ability to toggle on the fly between enhanced and original graphics, as well as switch between classic and modern joystick control schemes. Fans will also discover a variety of quality-of-life improvements, including camera lock-on and achievements.


https://store.steampowered.com/news/app/224960/view/6240356028549246675
OyajiBR☕ Jan 15, 2024 @ 6:23am 
I grew up playing Tomb Raider on keyboard, but this remaster should be able to use both keyboard and joystick. Right? Most young players probably will prefer joystick.
Bardorp Jan 15, 2024 @ 10:25am 
Originally posted by Fideo:
There are types of controls for all tastes.

Players can experience the journey their own way, with the ability to toggle on the fly between enhanced and original graphics, as well as switch between classic and modern joystick control schemes. Fans will also discover a variety of quality-of-life improvements, including camera lock-on and achievements.


https://store.steampowered.com/news/app/224960/view/6240356028549246675

This I feel is the best option. For the original fans, they can use the tank controls they love. For new or younger players, they can play it with modern controls. So everyone should be happy, but I'm sure some will still complain that new players should just "git gud".
Last edited by Bardorp; Jan 15, 2024 @ 10:26am
Fideo Jan 17, 2024 @ 12:47pm 
The video game press has published that it will have the controls seen in Tomb Raider Legend in addition to the classic control.
Last edited by Fideo; Jan 17, 2024 @ 12:47pm
verdeAntico Jan 18, 2024 @ 7:20am 
The fact is that you can't make those Tomb Rider as easy as an Assassin's Creed in movement, because that is the core mechanic of the game; if you cancel the movement and jumping system, clearly inspired by Prince of Persia (1989), you cancel the game and you got a walking simulator.

What I think they could do is maybe make some movement faster to cut some boring wait like the turning of Lara on herself, the change of direction, the item picking..
Storm Jan 18, 2024 @ 8:38am 
Originally posted by Bardorp:
Originally posted by Fideo:
There are types of controls for all tastes.

Players can experience the journey their own way, with the ability to toggle on the fly between enhanced and original graphics, as well as switch between classic and modern joystick control schemes. Fans will also discover a variety of quality-of-life improvements, including camera lock-on and achievements.


https://store.steampowered.com/news/app/224960/view/6240356028549246675

This I feel is the best option. For the original fans, they can use the tank controls they love. For new or younger players, they can play it with modern controls. So everyone should be happy, but I'm sure some will still complain that new players should just "git gud".
If it's only one option at time, it's bad. They should bind free movements on analog stick and tank controls on d-pad just like in original Resident Evil 0-1 remasters, so players can use both for combat and exploration.
DogMeat Jan 18, 2024 @ 9:32pm 
I'm shocked by how many people have issue with tank controls. What is so confusing about up always going forward, left always turning left, right always turning right & down always moving back? Its literally designed to prevent confusion when the camera shifts... Lara will always go forward if you press up. Its called 'tank controls' because you control the character like a vehicle...
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Date Posted: Jan 11, 2024 @ 11:37am
Posts: 28