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This makes me think that that art is not created by a computer, but is created by a human, and looked over by humans; there are plenty of fan-created hi-res texture packs for old games, all of which have these great deviations at times.
And, remember, the guys doing this are the same ones who did this: https://store.steampowered.com/app/997070/Marvels_Avengers__The_Definitive_Edition/
That game was so bad that it's 90% off and the game is being delisted forever. oof...
If you're going to be so belligerent about a couple of textures that are completely optional to use, you could at least be right.
Crystal Dynamics isn't making the remaster. Apsyr is. So no, it's not the same people who made Avengers. And just because Crystal Dynamics made Avengers doesn't mean they're a bad developer.
It's a ♥♥♥♥ game for sure but do you honestly think the blame lies solely with them and not Square Enix, who have been more and more incompetent with each passing year?
It's much more likely that Square forced them to rush out another ♥♥♥♥♥♥ live service game (0 for 3 there Square, with Babylon's Fall and Outriders) with crunch and no time to fix anything in order to capitalise on Marvel hype because it's still (somehow) relevant. I'm sure Disney also would've had very stringent stipulations on what Crystal Dynamics were allowed to do with their multi billion dollar franchise characters.
Whoah... Belligerent? Stop projecting and take a chill pill, dude. Yikes...
:sighs: Square Enix sold Crystal Dynamics and all their IP at least two years ago. Crystal Dynamics is now owned by the Embracer Group. Tomb Raider I-II-III Remastered is on the Crystal Dynamics website, but the website has no way to make contact. Aspyr is clearly working under contract by Crystal Dynamics/Embracer Group.
So, the next question would be; does Aspyr have a website where they can be contacted?
I know Square doesn't own Tomb Raider anymore and thank God they don't. Tomb Raider came out relatively unscathed but the other franchises they bought didn't. Deus Ex for example.
Are you kidding me? Tomb Raider is horrible these days, apart from some side content the Daddy Chaser doesn't even raid any tombs.
I am not a fan of TR reboot series from Crystal Dynamics at all. I hope some day they will return to style of original TR games from Core. Whoever comes up with modernized original Lara movement from originals (sense of weight, more metodical manual movement and traversal) will be genius.
They would be geniuses. But they won't try because publishers don't allow anything that has risks. It's the death of creativity. The only chance of that happening is if an indie dev decides to do a TB clone with UE5 and that makes so much success that big publishers will copy it.
Maybe there could be lower budget TR game series similar to Lara Croft and the Guardian of Light and Lara Croft and the Temple of Osiris but with more classic gameplay and they could perhaps involve best people who created TRLE levels. This could be low risk projects.