Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
My experience is the same with the old games, so no difference for me with fluid navigating Lara.
When you stand still and press Jump to the front, side or back she should jump right now in the direction right?
If you are running, Lara has to take some Steps before she can actually Jump, that was the same with the original back in the Days.
If you stand on a single Block, try to climb it, "walk slowly" to the Edge of the black, make one step back and then try to run forward and hold the jump button. You should see, that Lara jumps right in the very last moment and she takes a very long jump.
I hope i could help you in some way buddy and you can enjoy this great game <3
When I do, she stays in place, its almost impossible to make a run + jump. And cant run and move to the sides either, she won't turn.
low latency mode to ultra
threaded optimisation on
tripple buffering on
and set the fps to 60
ALways play with keyboard, and it goes perfecly in all games, excepting for this one. I don't even own a controller. And if I switch to the classic game, it goes smooth as always was.