Tomb Raider I-III Remastered Starring Lara Croft

Tomb Raider I-III Remastered Starring Lara Croft

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BenWang Feb 14, 2024 @ 8:52am
Keyboard's Keypad keys are quite bugged
As a habit since the original game, I use the direction keys in PC keyboard's rightmost keypad section for movement. However the Remaster has some seriously issue with it and the "walk" key (Shift by default):

First, if you first press Shift(walk) then Num8 (assigned to forward), Lara should start walking. However the game doesn't response at all. On the other hand, using arrow key has no issues.

Second, if you follow this input order:
- Hold down any Numkey direction (8/2/4/6), Lara starts moving
- Hold Shift key, Lara walks/sidesteps
- Release the Numkey
- Release the Shift key
The game now has a *permanent* input flow of that Numkey, resulting Lara constantly running/back jump/turning without me touching the keyboard at all.

How did this slip through QA is beyond me
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Showing 1-6 of 6 comments
Darak Feb 14, 2024 @ 8:57am 
Due to this issue, you can't assign Num0 to look around, like in the originals. Let's hope they fix it.
MacCekko Feb 14, 2024 @ 9:42pm 
Originally posted by Darak:
Due to this issue, you can't assign Num0 to look around, like in the originals. Let's hope they fix it.
Actually... I did just that. I assigned Num0 to 'LOOK' while I transferred back all the movements to the arrows/cursor keys (except Roll which is Num1); initially I chose classic Tank Controls like Nums 4, 5, 6, 8, but because of this problem with the SHIFT key, I could not play at all. After all these years, it's still 'muscle memory' winning over new habits, I guess!. So now I can continue using the SHIFT key to WALK, and with my right hand's little finger I can push Num 0 to take a look around, and Num1 to Roll.
Goose Feb 14, 2024 @ 9:54pm 
Do y’all know what the keys are for healing? Bc it was 9 and 0 in the original but it doesn’t do anything anymore
MacCekko Feb 14, 2024 @ 10:34pm 
In TR1 if I remember correctly, there is no possibility of healing with MediPacks assigning keys to take them, either the small, either the big one. In TR2 seems to me there were keys to do just that as well as to light a flare (which in fact is a programmable key), but I might very well be wrong. It would be VERY NICE if one could also assign keys to QuickSave and QuickLoad, respectively F5 and F9. It would have been nice, let alone useful. But apart from these little issues... all in all this Remaster is a gem!
dml! Feb 15, 2024 @ 3:21am 
Interesting. I only put Num0 back to look, I didn't try any of the others. However I use a few other Num keys for binds in OBS whilst streaming, And twice when I switched back to a scene with Num* the game crashed, so it's possible the game dislikes that key for some reason.
Mebber Feb 15, 2024 @ 7:21am 
Yes this bug is quite annoying. I think it may be related to the Shift key itself and not the walk function though. I remapped shift to roll and i still get this bug when i use roll+num keys for direction.
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Showing 1-6 of 6 comments
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Date Posted: Feb 14, 2024 @ 8:52am
Posts: 6