Tomb Raider I-III Remastered Starring Lara Croft

Tomb Raider I-III Remastered Starring Lara Croft

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PoisonSix Feb 20, 2024 @ 6:22pm
Na Zdorovye! / Inuit Warriors bugged?
So thus far I've encountered no serious bugs. I did find some odd ones where the surface of the water in TR 1 was replaced by paintings. It was bizarre.

I'm on Golden Mask now, the expansion for 2 and when I get to the cave where the Inuit Warriors' spirits are, they already seem awake, and aggressive towards me even though I haven't encountered even one. They're supposed to be static and on pedestals around the cave, you then pick up a large med pack, the snowballs roll down breaking the ice floor of the cave so you can get below the floor. They're supposed to help you fight the goons and stuff. I obviously haven't shot at them (how could I do that before I reach the cave anyway?) And still they're active and aggressive. I tried starting the game over entirely and the same thing happened.

It's not the end of the world, it's just preventing me from that one chivo but has anyone else encountered this? Is there a way to avoid triggering it?
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Showing 1-8 of 8 comments
Jeff Hardy Feb 25, 2024 @ 2:57am 
I'm on PS5 and have the same bug, I redownloaded the game and played on a fresh save. Still have the bug, but a friend of mine does not have the bug.
Anthony Feb 25, 2024 @ 3:46am 
They were working just fine for me personally
Joey Feb 29, 2024 @ 2:01pm 
I think this is related to New Game+ making the monks in the base game aggressive by default. A bug also makes the spirits in Golden Mask aggressive too.

For a workaround until they (hopefully) patch it, you can back up then delete your savegames under AppData>Roaming>TRX. (I also reinstalled the game but not sure if that made a difference.)

When you start up the game, NG+ should no longer be available. Tested a new Golden Mask run and the spirits are no longer aggressive.
KtulutTheOriginal Apr 27, 2024 @ 12:02pm 
Do any of you meet the bug after the patch 2, where the inuit aren't aggro but the achievement doesn't unlock though? Could it be related to the same issue, considering I have alerady finished the NG+ quite long ago?
Last edited by KtulutTheOriginal; Apr 27, 2024 @ 12:03pm
OyajiBR☕ Apr 27, 2024 @ 4:14pm 
Originally posted by Joey:
I think this is related to New Game+ making the monks in the base game aggressive by default. A bug also makes the spirits in Golden Mask aggressive too.

For a workaround until they (hopefully) patch it, you can back up then delete your savegames under AppData>Roaming>TRX. (I also reinstalled the game but not sure if that made a difference.)

When you start up the game, NG+ should no longer be available. Tested a new Golden Mask run and the spirits are no longer aggressive.
NG+ does that? It shouldn't, by plot they're friendly unless we shoot them, just like the monkeys of TR3 stage 1 (stage 2 is close to the cursed temple, hence their aggressiveness).
Lanzagranadas Apr 27, 2024 @ 4:43pm 
Originally posted by KtulutTheOriginal:
Do any of you meet the bug after the patch 2, where the inuit aren't aggro but the achievement doesn't unlock though? Could it be related to the same issue, considering I have alerady finished the NG+ quite long ago?

I unlocked it on April 18, so after patch 2, and it worked fine. Didn't play Golden Mask before that.

The achievement is difficult to track because it counts all four levels, so it unlocks at the result screen of Kingdom.
dml! Apr 28, 2024 @ 3:08am 
I played on patch 2 and got the achievement, however I didn't play NG+ yet so can't say if there's still a potential follow-through from Barkhang Monastery.
KtulutTheOriginal Apr 28, 2024 @ 4:36am 
So I could eventually unlock it. I suspect that one of the two following conditions wasn't met previously:
-Either one inuit warrior had been killed by another mob
-Or drawing a weapon on one of them even without shooting would prevent the achievement to be triggered.
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Date Posted: Feb 20, 2024 @ 6:22pm
Posts: 8