Tomb Raider I-III Remastered Starring Lara Croft

Tomb Raider I-III Remastered Starring Lara Croft

This game feels so disrespectful on NG+
Like everything was already annoying before, but now Atlantis is actively making me consider suicide. How did anyone on the team think this was a fun or fair challenge? There is no skill to master, its just get lucky and have the enemies bug into a wall and just shoot them from high up.
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115/108 megjegyzés mutatása
yeah, 100% agree. NG+ needs some tuning for all three games in general, but especially for TR1 atlantis.

here's some ideas:
- in TR2+ they reward you some medpacks for finding all secrets in a level. this would be of enormous help in TR1+.
- they could give us 3-5 medpacks from the get-go, for the entire run.
- nerf enemy scaling all together. i feel like currently it's at 200% HP and strength. maybe go for 150% instead, so mummies don't kill you in two seconds and don't take forever to die.
- reduce enemy count for some larger groups.
- or at the very least give us more checkpoints for the RNG-heavy parts.

just anything of the above would make NG+ much less of a hassle, but still challenging.
they clearly didn't testplay this enough.
Legutóbb szerkesztette: ikkuzu; 2024. márc. 9., 15:08
changing spawn points could help too don’t spawn an enemy moment a switch is pulled to give a chance to escape and not be cornered like that one room on Atlantis….
Senpai Copper-san eredeti hozzászólása:
Like everything was already annoying before, but now Atlantis is actively making me consider suicide. How did anyone on the team think this was a fun or fair challenge? There is no skill to master, its just get lucky and have the enemies bug into a wall and just shoot them from high up.
These encounters are all "cheeseable" if you use the environmentt (save from a few encounters but these are the less dangerous ones).
You need to cheese every single enemy encounter you can and using only pistols because if not when you really neeed weapons you will have none.
Valiento eredeti hozzászólása:
changing spawn points could help too don’t spawn an enemy moment a switch is pulled to give a chance to escape and not be cornered like that one room on Atlantis….
If it is a room with 4 of these where when you use the switch all 4 come running at you, you can run back to the water area and kill them all safelly going back and forth from the water paying attention to their movements.
I wonder if a “realism” mode where weapons do more damage but enemies and you also take more damage would be workable….
@EF_Neo1st
i don't see any NG+ achievements on your profile. how do you "cheese" the tunnel near the end of atlantis where it's 3 atlanteans vs 1 lara? only way to survive that is getting all three enemies stuck in the ceiling, which is basically complete BS.
Legutóbb szerkesztette: ikkuzu; 2024. márc. 9., 16:39
EF_Neo1st eredeti hozzászólása:
Valiento eredeti hozzászólása:
changing spawn points could help too don’t spawn an enemy moment a switch is pulled to give a chance to escape and not be cornered like that one room on Atlantis….
If it is a room with 4 of these where when you use the switch all 4 come running at you, you can run back to the water area and kill them all safelly going back and forth from the water paying attention to their movements.
Ya that’s the way.

It just getting out of the corner for the initial one that spawns nearly on top of you can be a problem if it stun locks you in corner before you get a chance to backflip away.
@Valiento
seeing no NG+ achievements on your profile either. what's your progamer tip for the narrow corridor guarded by 3 atlanteans? :)

"just hope they all get stuck in the ceiling" is no viable strategy
Legutóbb szerkesztette: ikkuzu; 2024. márc. 9., 16:49
ikkuzu eredeti hozzászólása:
@EF_Neo1st
i don't see any NG+ achievements on your profile. how do you "cheese" the tunnel near the end of atlantis where it's 3 atlanteans vs 1 lara? only way to survive that is getting all three enemies stuck in the ceiling, which is basically complete BS.
I did not do NG+ but the enemies AI is still the same (if that changed it is something else) also I play the games since PS1 at the 90s.
These encounters are cheeseable, most of them save for "you turn left and an enemy spawn at your face" type of situation.
(and yes fllying enemies can get stuck at the ceiling, centaurs you can circle around for days and the other enemies you can run to a block, climb it and kil them from there even if you have to lure them back to where you are sometimes).
Also, again, save weapons for encounters you have more trouble to cheese or you can not cheese.
Valiento eredeti hozzászólása:
EF_Neo1st eredeti hozzászólása:
If it is a room with 4 of these where when you use the switch all 4 come running at you, you can run back to the water area and kill them all safelly going back and forth from the water paying attention to their movements.
Ya that’s the way.

It just getting out of the corner for the initial one that spawns nearly on top of you can be a problem if it stun locks you in corner before you get a chance to backflip away.
Yes, took me a few tries because of the one that blocks me (and I had to redo a few things to do that again each time) but still you get to water you basically killed the enemies without taking any damage or barely taking any damage, just a matter of time.
ikkuzu eredeti hozzászólása:
@Valiento
seeing no NG+ achievements on your profile either. what's your progamer tip for the narrow corridor guarded by 3 atlanteans? :)

"just hope they all get stuck in the ceiling" is no viable strategy
I haven’t started on NG+ yet other than short test, l kinda waiting for final patch and working on TR2 at moment.

Also need to go back to regular mode to pick up achievements I missed… gotta say I enjoy achievements they added. Most feel extemely fair and fun to do.
Legutóbb szerkesztette: Valiento; 2024. márc. 9., 17:16
ikkuzu eredeti hozzászólása:
@EF_Neo1st
i don't see any NG+ achievements on your profile. how do you "cheese" the tunnel near the end of atlantis where it's 3 atlanteans vs 1 lara? only way to survive that is getting all three enemies stuck in the ceiling, which is basically complete BS.
Getting them stuck in the ceiling is the only way right now. It's extremely frustrating. I did it by just rushing into the corridor and using UZIs to spray the one that wasn't stuck and then didn't move while I killed the other 2.





I'm currently in the death trap gauntlet part and MY ♥♥♥♥♥♥♥ GOD. I want to die. The unavoidable arrow traps that deal 1/4 of your HP, the fire ♥♥♥♥ that's basically unavoidable, holy ♥♥♥♥.


ikkuzu eredeti hozzászólása:
just anything of the above would make NG+ much less of a hassle, but still challenging.
they clearly didn't testplay this enough.
No. No they did not. They clearly played a few select levels and called it a day when it worked there. I feel it in my bones not one of those mother ♥♥♥♥♥♥♥ did the whole game on NG+ before release. There is no way.
Valiento eredeti hozzászólása:
ikkuzu eredeti hozzászólása:
@Valiento
seeing no NG+ achievements on your profile either. what's your progamer tip for the narrow corridor guarded by 3 atlanteans? :)

"just hope they all get stuck in the ceiling" is no viable strategy
I haven’t started on NG+ yet other than short test, l kinda waiting for final patch and working on TR2 at moment.

Also need to go back to regular mode to pick up achievements I missed… gotta say I enjoy achievements they added. Most feel extemely fair and fun to do.
Some are pretty fun.

Then some of the achievements were made by Satan.
ikkuzu eredeti hozzászólása:
@EF_Neo1st
i don't see any NG+ achievements on your profile. how do you "cheese" the tunnel near the end of atlantis where it's 3 atlanteans vs 1 lara? only way to survive that is getting all three enemies stuck in the ceiling, which is basically complete BS.
Does NG+ have a pistols only achievement? Cause that would suck having to do that again….

And the room has zero platforms to jump to or water if it’s the one I remember? At least not anywhere nearby there is a few places I could keep ahead of enemies or I could repeatedly side flip and backtrack to a larger room or over the enemies to something beyond….

Ya I used camera mode to see ahead on several occasion to see if there was any place I could get to that would put me on high ground or water to hide in lol… the. Set up my strategy….

But also limited saves is gonna make things much harder… I’m not looking forward to Crystal save system…
“ I'm currently in the death trap gauntlet part and MY ♥♥♥♥♥♥♥ GOD. I want to die. The unavoidable arrow traps that deal 1/4 of your HP, the fire ♥♥♥♥ that's basically unavoidable, holy ♥♥♥♥.”

I hated that area the fricken one time that grid system makes dodging between arrow traps impossible….

I can’t imagine it without health packs…. Yikes….
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115/108 megjegyzés mutatása
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Közzétéve: 2024. márc. 9., 14:41
Hozzászólások: 108