Expeditions: A MudRunner Game

Expeditions: A MudRunner Game

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Roadcraft - Was it really needed?
Been thinking of buying but when i look at the trailer all i think is could this not have been done on Expeditions as a DLC, to me it looks the same just with loads of scrap and of course mechanics but surely they could have been injected into expeditions?
Last edited by D00B3RRY; Feb 17 @ 5:28pm
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Showing 1-8 of 8 comments
People really don't understand how software development works.
Joney-F Feb 18 @ 1:13am 
Originally posted by D00B3RRY:
Been thinking of buying but when i look at the trailer all i think is could this not have been done on Expeditions as a DLC, to me it looks the same just with loads of scrap and of course mechanics but surely they could have been injected into expeditions?
If you ask whether it was technically possible, it probably was.

However, judging from the RoadCraft trailer, it seems to be a game with a different goal in mind than Expeditions. RoadCraft appears to involve a variety of material transports and work processes, and is a game in which you enjoy these diverse tasks using a variety of machines, similar to SnowRunner.

But Expeditions is a game for people who simply want to run around the field as much as they can, not transport trees or build roads, and I think it's closer to the old MudRunner.

So, if you add RoadCraft elements to Expeditions, wouldn't that change the direction?
Shivver Feb 19 @ 12:43pm 
Why not in one game?
Farm resources.
First Scout the whole map.
Second Build up buildings.
Third Build Roads.
Fourth build villages or else.
Joney-F Feb 19 @ 10:52pm 
That's certainly a possibility.
But by splitting it into 3 you can make money from each game.

If you want to do them all in one, I think Snowrunner can do that.
Originally posted by Shivver:
Why not in one game?
Farm resources.
First Scout the whole map.
Second Build up buildings.
Third Build Roads.
Fourth build villages or else.

Because then they couldn't make a fast buck on linear, check list games once a year. They have such a great vehicle/off road simulation mechanic. It's a shame they don't do more with it. All I want is to start with a simple tow truck business. Make money, buy a bigger yard, expand your equipment, Build a better building, start a corporation. Start different services like tree removal, construction, railroad building, road building, bridge building, help build up a town and so on. To be able to choose what career move you want to make. A true open world career mode would be the best game to make. But instead we get "do this to unlock that or do that to unlock this. Heres three trucks for free because you reached a checkpoint. Next map. Rinse and repeat." lol.. I wish devs would try harder.
Last edited by EyeXombie; Feb 20 @ 8:02am
D00B3RRY Feb 28 @ 5:04pm 
A possibility but not financially viable i would say in terms of what these companies class as a profit margin
cTz Mar 2 @ 2:42pm 
Expeditions doesn't have terrraforming, which is the MAIN FOCUS of Roadcraft. Seriously, where do some poeple get these ideas?
Roadcraft was needed to lure people like me into checking out the game series since I mostly assumed I wouldnt care for these kind of games much but the demo and free expeditions week trapped me into buying them both now.

And yeah if you played the demo it would be clear why it wouldn't be the same game, roadcraft lets you change the landscape not just add a bridge in specific spots only and well, me thinks expedition might be ruined if you could just dump 50000 tons of sand and road everywhere.
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