Unnamed Space Idle

Unnamed Space Idle

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post task list guides?
Been using the wiki up until now, which has been amazing. But now that I have advanced to the capital stage, theres no guides, no help, no anything. Is there a resource for this online?
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Showing 1-10 of 10 comments
RaptorSolutions Nov 18, 2024 @ 12:45pm 
You basically just continue what you've been doing. But good rule of thumb I've found is that when you unlock a new buff or something, that's generally the time to focus on it. Like unlock compute vshard -> focus on compute for a bit.
Originally posted by RaptorSolutions:
You basically just continue what you've been doing. But good rule of thumb I've found is that when you unlock a new buff or something, that's generally the time to focus on it. Like unlock compute vshard -> focus on compute for a bit.
No actual written or video guides though? I loved the guides i was using that helped with loadouts, what to focus on and when, etc. Im too stupid to play without.

Like I just unlocked new compute stuff and put all my focus into it, and its still multiple months before I can level anything. Like that seems like an insurmountable wall to me.
Last edited by x Princess Leliana x; Nov 18, 2024 @ 12:49pm
RaptorSolutions Nov 18, 2024 @ 1:15pm 
Not that I know of. But iirc you should be able to get at least a few spec points to spend at least, when it starts taking like more than a night then you should move into something else. Warp I think? Iirc at this point synth is still somewhat of a pain because your capital material mats production sucks, so do Fixtures because they are one or the other and you can't run both at the same time, use your precapital synth points to fully buy out the fixture upgrade.
Also I think massive warp should be the next unlock, but you really won't be spending much time here anyway before you reach the 1st reinforce point.

But basically what I do for the most part is farm shard -> full focus on whatever that shard boosts. Or if prestige unlocks something new, like massive warp for instance, then I focus on that. Note full focus doesn't count for something like salvage or battle, those are just stuff you use. Also note that if it takes more than a night at this point, you should look into focusing on something else instead.

But digging through my memory, what you need to hit your first reinforce is probably fixtures, synth and warp. In that order after getting a couple spec points from compute.
Take care leaving synth overnight at this point, check that your income for the materials needed is actually more than what synth consumes, otherwise leave it on fixtures.

Edit: As for combat loadouts, like what guns and all that, I just kept using the same one, beam laser, disruptor, charge laser, 3x laser cannon. I really should look into something new, I've been using the same thing for the last 4 or 5 reinforces now.
Last edited by RaptorSolutions; Nov 18, 2024 @ 1:16pm
Originally posted by RaptorSolutions:
Not that I know of. But iirc you should be able to get at least a few spec points to spend at least, when it starts taking like more than a night then you should move into something else. Warp I think? Iirc at this point synth is still somewhat of a pain because your capital material mats production sucks, so do Fixtures because they are one or the other and you can't run both at the same time, use your precapital synth points to fully buy out the fixture upgrade.
Also I think massive warp should be the next unlock, but you really won't be spending much time here anyway before you reach the 1st reinforce point.

But basically what I do for the most part is farm shard -> full focus on whatever that shard boosts. Or if prestige unlocks something new, like massive warp for instance, then I focus on that. Note full focus doesn't count for something like salvage or battle, those are just stuff you use. Also note that if it takes more than a night at this point, you should look into focusing on something else instead.

But digging through my memory, what you need to hit your first reinforce is probably fixtures, synth and warp. In that order after getting a couple spec points from compute.
Take care leaving synth overnight at this point, check that your income for the materials needed is actually more than what synth consumes, otherwise leave it on fixtures.

Edit: As for combat loadouts, like what guns and all that, I just kept using the same one, beam laser, disruptor, charge laser, 3x laser cannon. I really should look into something new, I've been using the same thing for the last 4 or 5 reinforces now.
I dunno I might just quit at this point. I cannot manage staying alive in zone 75 while being able to farm the capital ship. Its all ass hjaha
Sylv  [developer] Nov 19, 2024 @ 9:28am 
Originally posted by x Princess Leliana x:
Originally posted by RaptorSolutions:
Not that I know of. But iirc you should be able to get at least a few spec points to spend at least, when it starts taking like more than a night then you should move into something else. Warp I think? Iirc at this point synth is still somewhat of a pain because your capital material mats production sucks, so do Fixtures because they are one or the other and you can't run both at the same time, use your precapital synth points to fully buy out the fixture upgrade.
Also I think massive warp should be the next unlock, but you really won't be spending much time here anyway before you reach the 1st reinforce point.

But basically what I do for the most part is farm shard -> full focus on whatever that shard boosts. Or if prestige unlocks something new, like massive warp for instance, then I focus on that. Note full focus doesn't count for something like salvage or battle, those are just stuff you use. Also note that if it takes more than a night at this point, you should look into focusing on something else instead.

But digging through my memory, what you need to hit your first reinforce is probably fixtures, synth and warp. In that order after getting a couple spec points from compute.
Take care leaving synth overnight at this point, check that your income for the materials needed is actually more than what synth consumes, otherwise leave it on fixtures.

Edit: As for combat loadouts, like what guns and all that, I just kept using the same one, beam laser, disruptor, charge laser, 3x laser cannon. I really should look into something new, I've been using the same thing for the last 4 or 5 reinforces now.
I dunno I might just quit at this point. I cannot manage staying alive in zone 75 while being able to farm the capital ship. Its all ass hjaha

What are you dieing to in 75? It should be essentialy automatic to be able to stay in the start of 75 against the capital.
Originally posted by Sylv:
Originally posted by x Princess Leliana x:
I dunno I might just quit at this point. I cannot manage staying alive in zone 75 while being able to farm the capital ship. Its all ass hjaha

What are you dieing to in 75? It should be essentialy automatic to be able to stay in the start of 75 against the capital.
Regular enemies, guess trying to split resources into compute to bump my fighters takes away from my normal defenses, idk. It's hard without a guide lmao
RaptorSolutions Nov 20, 2024 @ 2:55am 
Originally posted by x Princess Leliana x:
Originally posted by Sylv:

What are you dieing to in 75? It should be essentialy automatic to be able to stay in the start of 75 against the capital.
Regular enemies, guess trying to split resources into compute to bump my fighters takes away from my normal defenses, idk. It's hard without a guide lmao
The only combat things you should be running is battle shard and the 3 synth combat modules. And I guess what you get from reactor. Damage shard should be optional.
You just do the same thing you did before, just you need to judge for yourself what your focus should be. But the loadouts for the thing you're focusing on remains the same, since you haven't yet unlocked any actually new stuff.
Hunu Nov 20, 2024 @ 3:04am 
Originally posted by x Princess Leliana x:
Originally posted by Sylv:

What are you dieing to in 75? It should be essentialy automatic to be able to stay in the start of 75 against the capital.
Regular enemies, guess trying to split resources into compute to bump my fighters takes away from my normal defenses, idk. It's hard without a guide lmao

Well, you likely have a few points in each of the things in the post 74 compute tab right? Like everything else, something will come along that cuts the wait time down. When the time becomes insurmountable you need to move on to the next system.

But, before you give up on the game entirely, see what you can do about the normal ships killing you. Have you equipped the right "normal ships" hull for the situation? What about your weapons, done anything silly there? Are they all t4? t5 (I think that's where they should be)? Are you using your battle shard? Modules from synth for buff to damage and shields are basically mandatory, so if you've turned them off, turn them on. What about synth, maybe you're close to a new tier of synth and would get additional buffs from modules?

And don't worry about feeling a bit lost without guides. Most of the advice you've taken is still relevant. You still need to cycle through and focus on the mechanics one by one to make sure you've gotten everything out of it.

You can ignore the next bit if you like, but it's just me thinking out loud about how I handle a prestige reset.

1. I have just done a prestige reset.
2. Focus salvage and compute, usually in that order. (later in the game, you can do both at the same time.) I usually let it do its thing for about 30 minutes to an hour.
3. Pick a mechanic and do something about it. Synth, Reactor, Warp, Crew, Research.
4. Pick one of the ones I didn't pick already and do something about it, continue and repeat with the rest of these.
5. If I enter a new sector on my prestige I will usually investigate the v-shards situation, and try and max whatever new shard I have encountered. This goes much more quickly when you've done a couple of reinforces.
6. I always finish up a prestige with a quick focus on the bases. First I focus non-component parts, then components.
7. I also check how many bio sleeves I have and how many sleeves I am from increasing my mastery of the crew members. Sometimes it's worth prolonging a prestige to squeeze out the mastery on a crew member if you're close to the sleeves required.
8. After I have driven myself crazy wondering if I have missed something specific that I will lose if I don't do it before a prestige, i will prestige and repeat this process, usually with some kind of forward success.

Disclaimer: I'm a much, much slower player than a lot of people here. I don't do things efficiently, waste potential all the time, goof things up. Above might not be the right way to play, but it's how I've made it reinforce 4, engaging with the new content, so it is a viable strategy.

If you're worried about making changes in the game, remember you can save scum most of your decisions with the backup save button. Want to do something drastic and see how it affects your game without committing to it?

Make a backup save.
Make your changes.
Make an additional back up save.
Use a 6 hour time skip or two to see what your changes mean for you 12 hours down the line.
Happy with the result? Load the second back up when you just made the changes, now you keep your 6 hour time skips. Didn't like what you saw in your new timeline? Load the original back-up like nothing happened at all.

Don't be afraid to experiment and shed the crutches of a guide.

EDIT: Changed my text to reflect RaptorSolutions advice about t4 weapons.
Last edited by Hunu; Nov 20, 2024 @ 3:19am
RaptorSolutions Nov 20, 2024 @ 3:12am 
You can keep T4 on your first capital run. Even up to R2-3 I was still using T4 early and only swapping to T5 later. I think it's only on R5 where I went straight into T5 because all my bonuses allowed me to max it out quick.
76561199215865625 Nov 20, 2024 @ 7:59pm 
note that reactor can help with combat
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Date Posted: Nov 18, 2024 @ 12:38pm
Posts: 10