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with similar setups the default cannon seems to do more dps but you will end up sticking with burst anyway even end game because of the ships that spawn with the barriers (a light film around the whole ship) that negates shots
Yes. That's why the shot scaling bonuses on the burst fire weapons is much smaller than on the single-shot ones.
I'd say after the last one. It doesn't matter much though, the delay is minimal.
Fire Rate speeds up the time from first to last shot. It doesn't increase the number of shots.
That's what burst fire is. Only burst fire increases the number of shots per volley.