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Yes, then you are objectively wrong :-D
(Because there are way too many magnitudes. For example I have 1e62 shields, my research is at 1e50, and I have 1e112 salvage. How would you call a number that has 112 zeroes behind it? ^_^)
There are games where its possible even well pass 1e112. But its too much thinking for me.
But honestly, for me, it's the same as why ThomasZQY likes engineering - understanding things in terms of a factor of a thousand instead of a factor of 10 is often more useful. I just like letters instead of numbers because it's less likely to bleed together for me, and because for me the idea that K to T is 3 factors of a thousand is a quick count at worst, instant at best, whereas the idea that e3 to e12 is 3 factors is a calculation of 12-3=9, 9/3=3.
the game already has numbers much bigger than T in sector 30, which is very early game
did you figure that out in 2 seconds(also e112 is 10 Sextrigintillion, 10 SxTg)