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unstable transit is a system you will do in between those a little bit and with various bonuses
the bonuses will remain small, these are a side bonus at most
the format will remain quite similar, but will be improved upon
they are entirely different then galaxies on purpose and will not really have progression in that same/similar ways galaxies do
retries will either go away (as in can retry as much as you want) or have like 5 or something
I do think having more retries available would help, especially if it also automatically used the result of the best attempt.
I don't want it to be something you have to do a ton, so 1ish time a day is where i want it in general
But its also not meant as a means of significant progress, so the rewards can't be such that they stack up to an actual big number over like a month or two (in the current state at least, eventually they will be bigger from building the system up).
Perhaps it would make sense to up the 75% to 85 or even 90%, or a fancier system where its 100% the firs ttime -> 90% second etc until you set a new one
Feedback/ideas on this system are very welcome, with the caveat being "don't spend too much time on critiquing it as it exists now since its quite boring/rough"
Here's an idea. How about having an auto-run feature, so that when fuel maxes out, you get the benefit of auto-running the one with the fewest artifacts. That lets people who want to 'set it and forget it'.