Unnamed Space Idle

Unnamed Space Idle

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Base Carry In-Game Tip needs to be changed.
I can imagine the overwhelming majority of the "Wall" issues in early Sectors is due entirely to the objectively wrong tip for the first clear of Base Carry. You can clear Base Carry 1 long before unlocking the full grid and failure to do so dramatically halts progress of Base 1 and makes Base 2 a non-starter. I highly recommend analyzing the wiki and updating the in-game tips accordingly.
Last edited by Xendhaius; Feb 15 @ 9:01pm
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Showing 1-12 of 12 comments
The problem is the In-Game recommendation is extremely wrong for Base Carry 1. I never claimed anything was wrong with the information on the wiki and can't speak to any inaccuracies as I've yet to personally encounter them. So far the wiki has been spot on in regards to all challenges I've completed.

I really don't understand how you took my post as complaining about the wiki.

The issue is you will be several days of playtime behind what you could be at if you wait till you fully unlock every slot of Base 1 before attempting Base Challenge 1 like the in-game tip recommends.
Pandorian Feb 16 @ 3:10am 
Originally posted by Xendhaius:
I really don't understand how you took my post as complaining about the wiki.

Yeah I don't know. I was semi tired when I glanced at it and sort of just stuck on the "Analyze the wiki" part. Just going to nuke that post since it's not really relevant.
Originally posted by Pandorian:
Originally posted by Xendhaius:
I really don't understand how you took my post as complaining about the wiki.

Yeah I don't know. I was semi tired when I glanced at it and sort of just stuck on the "Analyze the wiki" part. Just going to nuke that post since it's not really relevant.

Last edited by Xendhaius; 15 hours ago

He edited his post, it definitely was talking about the wiki in it originally. Scummy behavior from op
adeyke Feb 16 @ 1:32pm 
The edit was made only 1 minute, 15 seconds after the post.
Sylv  [developer] Feb 16 @ 3:04pm 
hmmmm, the main thing with those suggestions is I REALLY dont want them to be slightly too early. Ill take a look though.
Originally posted by Sylv:
hmmmm, the main thing with those suggestions is I REALLY dont want them to be slightly too early. Ill take a look though.

Would be a great thing to have the text adjust to your progress.
Like, I still see the suggestion for first run, when I am 4/5 on Synth. I have no idea what ill need for 5/5, unless looking at the wiki.
Originally posted by The Swiss Navy:
Originally posted by Pandorian:

Yeah I don't know. I was semi tired when I glanced at it and sort of just stuck on the "Analyze the wiki" part. Just going to nuke that post since it's not really relevant.

Last edited by Xendhaius; 15 hours ago

He edited his post, it definitely was talking about the wiki in it originally. Scummy behavior from op
I fixed a typo in the title long before the now deleted post. But sure, assume the worst. If you absolutely must know what deviousness I'm hiding away in that edit: I miss-typed and had one to many "r"s in "Carry" in the thread title so I fixed it. Absolutely diabolical, I know.

Originally posted by Sylv:
hmmmm, the main thing with those suggestions is I REALLY dont want them to be slightly too early. Ill take a look though.
I can certainly understand not wanted people to do things too early. But actively recommending them to wait that long is going to have them hit a major wall that is in no way their fault as Base progressions hard walls other progression.

Meeting the recommended requirement to complete the challenge is only reasonably possible with the very challenge itself completed. That's the core problem.

Edit: Base Carry is also the only issue. The recommendations for every other challenge is spot on or at most has a tiny disparity between in-game and wiki info. So it's weird that you give excellent tips for Compute, Synth, and Power, yet a wildly inaccurate recommendation for Base with a strong aversion to changing it to be more accurate.
Last edited by Xendhaius; Feb 16 @ 7:12pm
Originally posted by The Swiss Navy:
Last edited by Xendhaius; 15 hours ago

He edited his post, it definitely was talking about the wiki in it originally. Scummy behavior from op

Nah, it really was a fail on my part. The post I deleted was talking about strange choices in the wiki and how it could probably use another glance over and expanded in some parts. OP's post had already been up for a bit when I commented on it.
Lambi Feb 20 @ 5:56am 
I just think the challenges in general are so extremely bad. They are the reason I'm so close to dropping the game. I hate them. Don't do them and you halt your progress and have fun staring at a wall. Do them when the game tells you to do them and you might still just stare at a ♥♥♥♥♥♥♥ wall because you didn't do it EXACTLY like the game wanted you to and now you've wasted a ton of time and your sanity. Whoever came up with challenges in an idle game...
huh, the green is supposed to mean you are overkilling it but sometimes its too early
Sylv  [developer] Feb 20 @ 3:55pm 
Originally posted by Lambi:
I just think the challenges in general are so extremely bad. They are the reason I'm so close to dropping the game. I hate them. Don't do them and you halt your progress and have fun staring at a wall. Do them when the game tells you to do them and you might still just stare at a ♥♥♥♥♥♥♥ wall because you didn't do it EXACTLY like the game wanted you to and now you've wasted a ton of time and your sanity. Whoever came up with challenges in an idle game...
The challenges are very helpful to complete but generally are not going to wall your progress unless you wait a VERY long time to do them.

A revamp that improves the instructions and also provides the best ship setup is coming but thats a ways down the line.

For now if your really dont like them id say just follow the guides in the wiki[spaceidle.game-vault.net] and get them done, if your flashing green on them you can breeze through them this way.
Vardis Feb 21 @ 1:17am 
I waited until I had base 1 fully unlocked, and it was no big deal. I didn't feel stuck at all on it.
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